mokomaze(6) debian man page | unix.com

Man Page: mokomaze

Operating Environment: debian

Section: 6

Mokomaze(6)							       Games							       Mokomaze(6)

NAME
Mokomaze - ball-in-the-labyrinth game
SYNOPSIS
mokomaze [-i input_device_type] [-l level_number] [-c option]
OPTIONS
-i input_device_type, --input input_device_type It is used to determine input device type manually. Currently supported values is 'freerunner' (to use Freerunner's accelerometer) and 'keyboard'. -l level_number, --level level_number It specifies a level from which the game will be started. Levels are counted from 1. -c option, --calibrate option It is used to perform the accelerometer calibration ('auto' option) or to reset calibration data ('reset' option).
EXAMPLES
mokomaze mokomaze -l 5 mokomaze -i freerunner mokomaze -i keyboard -l 2 mokomaze -c auto mokomaze -c reset
AUTHOR
This manual page was written by Joachim Breitner <nomeata@debian.org> for the Debian system (but may be used by others). 0.5.0 July 2009 Mokomaze(6)
Related Man Pages
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comedi_calibrate(8) - debian
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