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swf::button(3pm) [debian man page]

.::SWF::Button(3pm)					User Contributed Perl Documentation				       .::SWF::Button(3pm)

NAME
SWF::Button - SWF button class SYNOPSIS
use SWF::Button; $button = new SWF::Button(); $button->setUp($shape1); $button->setDown($shape2); DESCRIPTION
Creates buttons for flash movies. Buttons are controlled by various methods for visible design and triggered actions, see below: METHODS
new SWF::Button() Creates a new Button object. $button->addShape($shape, FLAG) Adds $shape to the button. Using this method is not recommended, better use addCharacter(), see next item for details. Also unlike addCharacter() this method does not return any SWF::ButtonRecord objects $buttonrecord = $button->addCharacter($character [, $flags]) Adds character $shape to the button. Valid FLAGs are: SWFBUTTON_HIT SWFBUTTON_UP SWFBUTTON_DOWN SWFBUTTON_OVER Unlike addShape() this method returns an object of SWF::ButtonRecord class. The flag states can be combined using the binary or operator. $buttonrecord = $button->setOver($shape) Shortcut for $button->addCharacter($shape, SWFBUTTON_OVER); $buttonrecord = $button->setHit($shape) Shortcut for $button->addCharacter($shape, SWFBUTTON_HIT); $buttonrecord = $button->setUp($shape) Shortcut for $button->addCharacter($shape, SWFBUTTON_UP); $buttonrecord = $button->setDown($shape) Shortcut for $button->addCharacter($shape, SWFBUTTON_DOWN); $button->addAction($action [,FLAG]) $button->setAction($action [,FLAG]) Adds $action object (see SWF::Action). Valid FLAGs are: SWFBUTTON_MOUSEUP SWFBUTTON_MOUSEOVER SWFBUTTON_MOUSEOUT SWFBUTTON_MOUSEDOWN SWFBUTTON_DRAGOVER SWFBUTTON_DRAGOUT SWFBUTTON_MOUSEUP is the default value of FLAG. $button->setMenu(0|1) Parameter is 0 (off) or 1(on). Can be used for a slight different behavior of buttons. $soundinstance = $button->addSound($sound, $flags) Plays a prepared SWF::Sound object and returns an object of SWF::SoundInstance. Once more valid flags are: SWFBUTTON_MOUSEUP SWFBUTTON_MOUSEOVER SWFBUTTON_MOUSEOUT SWFBUTTON_MOUSEDOWN For example: $sound = new SWF::Sound("wow.mp3", SWF_SOUND_MP3_COMPRESSED ); $soundinstance = $button->addSound($sound, SWFBUTTON_MOUSEDOWN ); $button->setScalingGrid($x, $y, $w, $h) This function (available from SWF>=8) sets a 9 slice scaling grid: 1 2 3 4 5 6 7 8 9 X, y, w and h define a rectangle, which is the dimension of the center slice(5). All other slices are determined out of the characters bounds and the defined rect. While slice 5 is scaled vertical and horizontal, slice 2 and 8 are only scaled horizontal. Slice 4 and 6 only vertical. The 4 corner slices are not scaled (1, 3, 7, 9). $button->removeScalingGrid() Removes scaling grid rectangles. AUTHOR
wrapper written by Soheil Seyfaie (soheil at users dot sourceforge dot net) Peter Liscovius (peterdd at users dot sourceforge dot net) and many others. SEE ALSO
SWF, SWF::Action, SWF::Shape, SWF::Movie, SWF::MovieClip, SWF::Constants, SWF::Sound, SWF::SoundInstance perl v5.14.2 2011-10-26 .::SWF::Button(3pm)

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.::SWF::MovieClip(3pm)					User Contributed Perl Documentation				    .::SWF::MovieClip(3pm)

NAME
SWF::MovieClip - MovieClip Class SYNOPSIS
use SWF::MovieClip; my $movieclip = new SWF::MovieClip(); DESCRIPTION
SWF::MovieClip allows you to add animated objects to your Flash movies. METHODS
$mc= new SWF::MovieClip() Returns an SWF::MovieClip object. $item = $mc->add($swfobject) When you add following types of objects to the $mc they will return a SWF::DisplayItem: SWF::Button SWF::PrebuiltClip (a whole external swf file) SWF::MovieClip (you can nest them like a tree) SWF::Shape SWF::Text SWF::TextField SWF::VideoStream [ToDo: to be verified: When you add a SWF::Sound the return value is a SWF::SoundInstance: $si = $mc->add($sound); ] $si = $mc->startSound($sound) Starts making noise and returns an object of SWF::SoundInstance class. $mc->stopSound($sound) Stops sound started by startSound() method. $mc->remove($di) Removes SWF::DisplayItem $di from the display list. $mc->nextFrame() Move to the next frame in the timeline of SWF::MovieClip $mc $mc->setNumberOfFrames($i) $mc->setFrames($i) Sets total number of $mc frames to $i This is an optional autofiller, e.g. when you want to be sure that 2 different movieclips have 100 frames when playing, but the number of nextFrame() calls in these 2 movieclips is unknown or dynamic (dependent on data from databases, whatever). By default a movieclip the number of frames in the timeline is how often you called $mc->nextFrame for this clip. $mc->labelFrame($name) Sets frame name to $name. You are then able to access this frame by name in ActionScript, not just by frame number. $mc->setScalingGrid($x, $y, $w, $h) This function (available from SWF>=8) sets a 9 slice scaling grid: 1 2 3 4 5 6 7 8 9 X, y, w and h define a rectangle, which is the dimension of the center slice(5). All other slices are determined out of the characters bounds and the defined rect. While slice 5 is scaled vertical and horizontal, slice 2 and 8 are only scaled horizontal. Slice 4 and 6 only vertical. The 4 corner slices are not scaled (1, 3, 7, 9). [ToDo: to be verified] $mc->removeScalingGrid() Removes scaling grid rectangles. $mc->addInitAction($action) Adds an initial ActionScript block to MovieClip $mc. These actions are executed before the MovieClip is available as a script object. [ToDo: to be verified] $mc->setSoundStream($sound, $rate, [$skip]) Includes streaming sound to a movie. [ToDo: add more doc and a demo here.] AUTHOR
Soheil Seyfaie (soheil@netcom.ca) Peter Liscovius see AUTHORS of ming distribution (ming.sf.net) SEE ALSO
SWF::DisplayItem for how you can modify the instances in a SWF::MovieClip or SWF::Movie SWF, SWF::Action, SWF::InitAction, SWF::Button, SWF::Movie, SWF::Shape, SWF::Sound, SWF::SoundStream, SWF::Text, SWF::TextField, SWF::VideoStream perl v5.14.2 2011-10-26 .::SWF::MovieClip(3pm)
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