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sdl::rect(3pm) [debian man page]

pods::SDL::Rect(3pm)					User Contributed Perl Documentation				      pods::SDL::Rect(3pm)

NAME
SDL::Rect - Defines a rectangular area CATEGORY Core, Video, Structure SYNOPSIS
my $rect = SDL::Rect->new(0, 0, 50, 4); $rect->x(1); $rect->y(2); $rect->w(3); my $x = $rect->x; # 1 my $y = $rect->y; # 2 my $w = $rect->w; # 3 my $h = $rect->h; # 4 DESCRIPTION
An "SDL_Rect" defines a rectangular area of pixels. METHODS
new my $rect = SDL::Rect->new( $x, $y, $w, $h ); The constructor creates a new rectangle with the specified x, y, width and height values. x my $x = $rect->x; $rect->x(128); If passed a value, this method sets the x component of the rectangle; if not, it returns the x component of the rectangle. y my $y = $rect->y; $rect->y(128); If passed a value, this method sets the y component of the rectangle; if not, it returns the y component of the rectangle. w my $w = $rect->w; $rect->w(128); If passed a value, this method sets the w component of the rectangle; if not, it returns the w component of the rectangle. h my $h = $rect->h; $rect->h(128); If passed a value, this method sets the h component of the rectangle; if not, it returns the h component of the rectangle. SEE ALSO
SDL::Surface AUTHORS
See "AUTHORS" in SDL. perl v5.14.2 2012-05-28 pods::SDL::Rect(3pm)

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SDL::Rect(3)						User Contributed Perl Documentation					      SDL::Rect(3)

NAME
SDL::Rect - raw object for storing rectangular coordinates SYNOPSIS
my $rect = SDL::Rect->new( -height => 4, -width => 40 ); $rect->x(12); # same as $rect->left(12) $rect->y(9); # same as $rect->top(9) DESCRIPTION
"SDL::Rect::new" creates a SDL_Rect structure which is used for specifying regions of pixels for filling, blitting, and updating. These objects make it easy to cut and backfill. By default, x, y, height and width are all set to 0. METHODS The four fields of a rectangle can be set simply by passing a value to the applicable method. These are: x left sets and fetches the x (lefmost) position of the rectangle. y top sets and fetches the y (topmost) position. w width sets and fetches the width of the rectangle (in pixels). h height sets and fetches the height of the rectangle (in pixels). AUTHOR
David J. Goehrig SEE ALSO
perl(1) SDL::Surface(3) perl v5.12.1 2010-07-05 SDL::Rect(3)
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