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soxtsliderset(3iv) [debian man page]

SoXtSliderSet(3IV)()													      SoXtSliderSet(3IV)()

NAME
SoXtSliderSet -- base class for Motif-only slider components INHERITS FROM
SoXtComponent > SoXtSliderSetBase > SoXtSliderSet SYNOPSIS
#include <Inventor/Xt/SoXtSliderSet.h> Methods from class SoXtSliderSetBase: virtual void setNode(SoNode *newNode) SoNode * getNode() const Methods from class SoXtComponent: virtual void show() virtual void hide() SbBool isVisible() Widget getWidget() const SbBool isTopLevelShell() const Widget getShellWidget() const Widget getParentWidget() const void setSize(const SbVec2s &size) SbVec2s getSize() Display * getDisplay() void setTitle(const char *newTitle) const char * getTitle() const void setIconTitle(const char *newIconTitle) const char * getIconTitle() const void setWindowCloseCallback(SoXtComponentCB *func, void *data = NULL) static SoXtComponent * getComponent(Widget w) const char * getWidgetName() const const char * getClassName() const DESCRIPTION
This class is used as a base class for all editors which use sets of Motif sliders to edit fields in an Inventor scene graph node. The edi- tor consists of a number of sliders each of which may change a different value in a field. This class is not meant to be instanced by pro- grammers who want to use an editor in a program. It should only be used as a base class when designing new editors. This class has no public methods. The internal methods deal with managing the layout of the subcomponents. SEE ALSO
SoXtSliderSetBase, SoXtComponent, SoNode, SoXtLightSliderSet, SoXtMaterialSliderSet, SoXtTransformSliderSet SoXtSliderSet(3IV)()

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SoXtMaterialList(3IV)() 												   SoXtMaterialList(3IV)()

NAME
SoXtMaterialList -- component which lets you edit a material interactively INHERITS FROM
SoXtComponent > SoXtMaterialList SYNOPSIS
#include <Inventor/Xt/SoXtMaterialList.h> typedef void SoXtMaterialListCB(void *userData, const SoMaterial *mtl) Methods from class SoXtMaterialList: SoXtMaterialList(Widget parent = NULL, const char *name = NULL, SbBool buildInsideParent = TRUE, const char *dir = NULL) ~SoXtMaterialList() addCallback(SoXtMaterialListCB *f, void *userData = NULL) removeCallback(SoXtMaterialListCB *f, void *userData = NULL) Methods from class SoXtComponent: virtual void show() virtual void hide() SbBool isVisible() Widget getWidget() const SbBool isTopLevelShell() const Widget getShellWidget() const Widget getParentWidget() const void setSize(const SbVec2s &size) SbVec2s getSize() Display * getDisplay() void setTitle(const char *newTitle) const char * getTitle() const void setIconTitle(const char *newIconTitle) const char * getIconTitle() const void setWindowCloseCallback(SoXtComponentCB *func, void *data = NULL) static SoXtComponent * getComponent(Widget w) const char * getWidgetName() const const char * getClassName() const DESCRIPTION
This class is used to choose an SoMaterial from palettes of predefined materials (for example, gold, silver, or bronze from the metal pal- ette; emerald, pearl, or ruby from the stones palette). The chosen material is passed to callback functions registered with this component. METHODS
SoXtMaterialList(Widget parent = NULL, const char *name = NULL, SbBool buildInsideParent = TRUE, const char *dir = NULL) ~SoXtMaterialList() The constructor is passed a directory name which serves as the home directory for the material palettes. You can have any number of pal- ettes in this directory. A palette is a subdirectory that contains Inventor data files, where each file describes one material. Prede- fined Inventor materials are found in /usr/share/data/materials. addCallback(SoXtMaterialListCB *f, void *userData = NULL) removeCallback(SoXtMaterialListCB *f, void *userData = NULL) Register functions that will be called whenever the user chooses a new material from the list. Each callback when invoked will be passed the userData pointer, along with a pointer to the newly selected material. SEE ALSO
SoXtComponent, SoCallbackList, SoMaterial, SoXtMaterialEditor SoXtMaterialList(3IV)()
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