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soxtmaterialsliderset(3iv) [debian man page]

SoXtMaterialSliderSet(3IV)()											      SoXtMaterialSliderSet(3IV)()

NAME
SoXtMaterialSliderSet -- component with Motif sliders for editing SoMaterial nodes INHERITS FROM
SoXtComponent > SoXtSliderSetBase > SoXtSliderSet > SoXtMaterialSliderSet SYNOPSIS
#include <Inventor/Xt/SoXtMaterialSliderSet.h> Methods from class SoXtMaterialSliderSet: SoXtMaterialSliderSet(Widget parent = NULL, const char *name = NULL, SbBool buildInsideParent = TRUE, SoNode *newEditNode = NULL ) ~SoXtMaterialSliderSet() Methods from class SoXtSliderSetBase: virtual void setNode(SoNode *newNode) SoNode * getNode() const Methods from class SoXtComponent: virtual void show() virtual void hide() SbBool isVisible() Widget getWidget() const SbBool isTopLevelShell() const Widget getShellWidget() const Widget getParentWidget() const void setSize(const SbVec2s &size) SbVec2s getSize() Display * getDisplay() void setTitle(const char *newTitle) const char * getTitle() const void setIconTitle(const char *newIconTitle) const char * getIconTitle() const void setWindowCloseCallback(SoXtComponentCB *func, void *data = NULL) static SoXtComponent * getComponent(Widget w) const char * getWidgetName() const const char * getClassName() const DESCRIPTION
This class defines an editor that uses Motif Sliders to edit the fields in an SoMaterial node. There are sliders for editing the RGB values of ambientColor, diffuseColor, specularColor and emissiveColor, as well as for editing the transparency and shininess values. METHODS
SoXtMaterialSliderSet(Widget parent = NULL, const char *name = NULL, SbBool buildInsideParent = TRUE, SoNode *newEditNode = NULL ) ~SoXtMaterialSliderSet() Constructor and destructor. At construction time the material node to edit can be supplied. SEE ALSO
SoXtMaterialEditor, SoXtSliderSet, SoXtSliderSetBase, SoXtComponent, SoMaterial, SoNode SoXtMaterialSliderSet(3IV)()

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SoXtMaterialList(3IV)() 												   SoXtMaterialList(3IV)()

NAME
SoXtMaterialList -- component which lets you edit a material interactively INHERITS FROM
SoXtComponent > SoXtMaterialList SYNOPSIS
#include <Inventor/Xt/SoXtMaterialList.h> typedef void SoXtMaterialListCB(void *userData, const SoMaterial *mtl) Methods from class SoXtMaterialList: SoXtMaterialList(Widget parent = NULL, const char *name = NULL, SbBool buildInsideParent = TRUE, const char *dir = NULL) ~SoXtMaterialList() addCallback(SoXtMaterialListCB *f, void *userData = NULL) removeCallback(SoXtMaterialListCB *f, void *userData = NULL) Methods from class SoXtComponent: virtual void show() virtual void hide() SbBool isVisible() Widget getWidget() const SbBool isTopLevelShell() const Widget getShellWidget() const Widget getParentWidget() const void setSize(const SbVec2s &size) SbVec2s getSize() Display * getDisplay() void setTitle(const char *newTitle) const char * getTitle() const void setIconTitle(const char *newIconTitle) const char * getIconTitle() const void setWindowCloseCallback(SoXtComponentCB *func, void *data = NULL) static SoXtComponent * getComponent(Widget w) const char * getWidgetName() const const char * getClassName() const DESCRIPTION
This class is used to choose an SoMaterial from palettes of predefined materials (for example, gold, silver, or bronze from the metal pal- ette; emerald, pearl, or ruby from the stones palette). The chosen material is passed to callback functions registered with this component. METHODS
SoXtMaterialList(Widget parent = NULL, const char *name = NULL, SbBool buildInsideParent = TRUE, const char *dir = NULL) ~SoXtMaterialList() The constructor is passed a directory name which serves as the home directory for the material palettes. You can have any number of pal- ettes in this directory. A palette is a subdirectory that contains Inventor data files, where each file describes one material. Prede- fined Inventor materials are found in /usr/share/data/materials. addCallback(SoXtMaterialListCB *f, void *userData = NULL) removeCallback(SoXtMaterialListCB *f, void *userData = NULL) Register functions that will be called whenever the user chooses a new material from the list. Each callback when invoked will be passed the userData pointer, along with a pointer to the newly selected material. SEE ALSO
SoXtComponent, SoCallbackList, SoMaterial, SoXtMaterialEditor SoXtMaterialList(3IV)()
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