load_grx_font(3alleg4) Allegro manual load_grx_font(3alleg4)NAME
load_grx_font - Loads a GRX format font. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
FONT *load_grx_font(const char *filename, RGB *pal, void *param)
DESCRIPTION
Loads a GRX format font. You shouldn't normally call this routine directly.
RETURN VALUE
Returns a pointer to the font or NULL on error. Remember that you are responsible for destroying the font when you are finished with it to
avoid memory leaks.
SEE ALSO register_font_file_type(3alleg4), load_font(3alleg4)Allegro version 4.4.2 load_grx_font(3alleg4)
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load_font(3alleg4) Allegro manual load_font(3alleg4)NAME
load_font - Loads a font from a file. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
FONT *load_font(const char *filename, RGB *pal, void *param);
DESCRIPTION
Loads a font from a file. At present, this supports loading fonts from a GRX format .fnt file, a 8x8 or 8x16 BIOS format .fnt file, a
datafile or any bitmap format that can be loaded by load_bitmap().
If the font contains palette information, then the palette is returned in the second parameter, which should be an array of 256 RGB struc-
tures (a PALETTE). The pal argument may be NULL. In this case, the palette data, if present, is simply not returned.
The third parameter can be used to pass specific information to a custom loader routine. Normally, you can just leave this as NULL. Note
that another way of loading fonts is embedding them into a datafile and using the datafile related functions.
Example:
FONT *myfont;
PALETTE palette;
...
myfont = load_font("my_font.pcx", palette, NULL);
if (!myfont)
abort_on_error("Couldn't load font!");
...
textout_centre_ex(screen, myfont, "This is my own pretty font!",
SCREEN_W / 2, SCREEN_H / 2, white, black);
...
destroy_font(myfont);
RETURN VALUE
Returns a pointer to the font or NULL on error. Remember that you are responsible for destroying the font when you are finished with it to
avoid memory leaks.
SEE ALSO register_font_file_type(3alleg4), load_bitmap(3alleg4), load_dat_font(3alleg4), load_bios_font(3alleg4), load_grx_font(3alleg4),
load_grx_or_bios_font(3alleg4), load_bitmap_font(3alleg4), load_txt_font(3alleg4), destroy_font(3alleg4), exfont(3alleg4)Allegro version 4.4.2 load_font(3alleg4)
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