Man Page: apply_matrix
Operating Environment: debian
Section: 3alleg4
apply_matrix(3alleg4) Allegro manual apply_matrix(3alleg4)NAMEapply_matrix, apply_matrix_f - Multiplies a point by a transformation matrix. Allegro game programming library.SYNOPSIS#include <allegro.h> void apply_matrix(const MATRIX *m, fixed x, y, z, *xout, *yout, *zout); void apply_matrix_f(const MATRIX_f *m, float x, y, z, *xout, *yout, *zout);DESCRIPTIONMultiplies the point (x, y, z) by the transformation matrix m, storing the result in (*xout, *yout, *zout).SEE ALSOmatrix_mul(3alleg4), ex12bit(3alleg4), ex3d(3alleg4), exstars(3alleg4) Allegro version 4.4.2 apply_matrix(3alleg4)
| Related Man Pages |
|---|
| exstars(3alleg4) - debian |
| exstars(3alleg4) - centos |
| exstars(3alleg4) - opendarwin |
| exstars(3alleg4) - redhat |
| exstars(3alleg4) - freebsd |
| Similar Topics in the Unix Linux Community |
|---|
| Adding the individual columns of a matrix. |
| Installing Dash Shell on OS X Lion |
| How can I do this in VI editor? |
| Is UNIX an open source OS ? |
| My first PERL incarnation... Audio Oscillograph |