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sotextureenabledelement(3) [debian man page]

SoTextureEnabledElement(3)					       Coin						SoTextureEnabledElement(3)

NAME
SoTextureEnabledElement - The SoTextureEnabledElement class is an element which stores whether texturing is enabled or not. Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API. SYNOPSIS
#include <Inventor/elements/SoTextureEnabledElement.h> Inherits SoInt32Element. Inherited by SoGLTextureEnabledElement. Public Member Functions virtual void init (SoState *state) FIXME: write doc. virtual void setElt (int32_t value) FIXME: write doc. Static Public Member Functions static SoType getClassTypeId (void) static int getClassStackIndex (void) static void * createInstance (void) static void initClass (void) static void set (SoState *const state, SoNode *const node, const SbBool enabled) static SbBool get (SoState *const state) static SbBool getDefault (void) Protected Member Functions virtual ~SoTextureEnabledElement () Additional Inherited Members Detailed Description The SoTextureEnabledElement class is an element which stores whether texturing is enabled or not. Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API. See also: SoTexture3EnabledElement Since: Coin 2.0 Constructor &; Destructor Documentation SoTextureEnabledElement::~SoTextureEnabledElement (void) [protected], [virtual] The destructor. Member Function Documentation SoType SoTextureEnabledElement::getClassTypeId (void) [static] This static method returns the class type. Reimplemented from SoInt32Element. Reimplemented in SoGLTextureEnabledElement. int SoTextureEnabledElement::getClassStackIndex (void) [static] This static method returns the state stack index for the class. Reimplemented from SoInt32Element. Reimplemented in SoGLTextureEnabledElement. void * SoTextureEnabledElement::createInstance (void) [static] This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. Reimplemented in SoGLTextureEnabledElement. void SoTextureEnabledElement::initClass (void) [static] Initialize relevant common data for all instances, like the type system. Reimplemented from SoInt32Element. Reimplemented in SoGLTextureEnabledElement. void SoTextureEnabledElement::set (SoState *conststate, SoNode *constnode, const SbBoolenabled) [static] Sets the state of this element. Reimplemented in SoGLTextureEnabledElement. SbBool SoTextureEnabledElement::get (SoState *conststate) [static] Return current state of this element. Reimplemented in SoGLTextureEnabledElement. SbBool SoTextureEnabledElement::getDefault (void) [static] Returns default state of this element (FALSE). Reimplemented in SoGLTextureEnabledElement. Author Generated automatically by Doxygen for Coin from the source code. Version 3.1.3 Wed May 23 2012 SoTextureEnabledElement(3)

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SoGLTexture3EnabledElement(3)					       Coin					     SoGLTexture3EnabledElement(3)

NAME
SoGLTexture3EnabledElement - The SoGLTexture3EnabledElement class is an element which controls whether 3D texturing is enabled or not. Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API. SYNOPSIS
#include <Inventor/elements/SoGLTexture3EnabledElement.h> Inherits SoTexture3EnabledElement. Public Member Functions virtual void init (SoState *state) FIXME: write doc. virtual void push (SoState *state) virtual void pop (SoState *state, const SoElement *prevTopElement) virtual void setElt (int32_t value) FIXME: write doc. Static Public Member Functions static SoType getClassTypeId (void) static int getClassStackIndex (void) static void * createInstance (void) static void initClass (void) static void set (SoState *const state, SoNode *const node, const SbBool enabled) static void set (SoState *const state, const SbBool enabled) static SbBool get (SoState *const state) static SbBool getDefault (void) Protected Member Functions virtual ~SoGLTexture3EnabledElement () Detailed Description The SoGLTexture3EnabledElement class is an element which controls whether 3D texturing is enabled or not. Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API. Since: Coin 2.0 TGS Inventor 2.6 Constructor &; Destructor Documentation SoGLTexture3EnabledElement::~SoGLTexture3EnabledElement (void) [protected], [virtual] The destructor. Member Function Documentation SoType SoGLTexture3EnabledElement::getClassTypeId (void) [static] This static method returns the class type. Reimplemented from SoInt32Element. int SoGLTexture3EnabledElement::getClassStackIndex (void) [static] This static method returns the state stack index for the class. Reimplemented from SoInt32Element. void * SoGLTexture3EnabledElement::createInstance (void) [static] This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. void SoGLTexture3EnabledElement::initClass (void) [static] Initialize relevant common data for all instances, like the type system. Reimplemented from SoInt32Element. void SoGLTexture3EnabledElement::push (SoState *state) [virtual] This method is called every time a new element is required in one of the stacks. This happens when a writable element is requested, using SoState::getElement() or indirectly SoElement::getElement(), and the depth of the current element is less than the state depth. Override this method if your element needs to copy data from the previous top of stack. The push() method is called on the new element, and the previous element can be found using SoElement::getNextInStack(). Reimplemented from SoElement. void SoGLTexture3EnabledElement::pop (SoState *state, const SoElement *prevTopElement) [virtual] This method is callled when the state is popped, and the depth of the element is bigger than the current state depth. pop() is called on the new top of stack, and a pointer to the previous top of stack is passed in prevTopElement. Override this method if you need to copy some state information from the previous top of stack. Reimplemented from SoElement. void SoGLTexture3EnabledElement::set (SoState *conststate, SoNode *constnode, const SbBoolenabled) [static] Sets the state of this element. void SoGLTexture3EnabledElement::set (SoState *conststate, const SbBoolenabled) [static] Sets the state of the element. SbBool SoGLTexture3EnabledElement::get (SoState *conststate) [static] Return current state of this element. SbBool SoGLTexture3EnabledElement::getDefault (void) [static] Returns default state of this element (FALSE). Author Generated automatically by Doxygen for Coin from the source code. Version 3.1.3 Wed May 23 2012 SoGLTexture3EnabledElement(3)
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