cdk_process(3) Library Functions Manual cdk_process(3)NAME
cdk_process - curses widget pre/post-processing
SYNOPSIS
Perform pre- and post-processing of data which is injected into a widget.
DESCRIPTION
Character input is handled by each widget by its injection function. That is typically a large case-statement consisting of the actions to
be taken for editing and scrolling keys. The calling application can modify the behavior of the injection function by defining either or
both preprocess and postprocess functions.
Preprocessing is performed before doing anything with the injected keystroke. If the preprocess function returns zero, no further action
is taken in the injection function. Note that the preprocess function may do more than filter out characters; it can fill in logic to
coordinate different widgets.
Postprocessing is performed after all other actions have been done in the injection function. Like the other actions, it is performed only
if the preprocess function returns a nonzero value. Unlike the preprocess function, its return value is ignored.
SEE ALSO cdk(3), cdk_binding(3).
cdk_process(3)
Check Out this Related Man Page
cdk_menu(3) Library Functions Manual cdk_menu(3)NAME
cdk_menu - curses menu widget
SYNOPSIS
cc [ flag ... ] file ... -lcdk [ library ... ]
#include <cdk.h>
int activateCDKMenu (
CDKMENU *menu,
chtype * actions);
void destroyCDKMenu (
CDKMENU *menu);
void drawCDKMenu (
CDKMENU *menu,
boolean box);
void drawCDKMenuSubwin (
CDKMENU *menu);
void eraseCDKMenu (
CDKMENU *menu);
void eraseCDKMenuSubwin (
CDKMENU *menu);
void getCDKMenuCurrentItem (
CDKMENU *menu,
int *menuItem,
int *submenuItem);
chtype getCDKMenuSubTitleHighlight (
CDKMENU *menu);
chtype getCDKMenuTitleHighlight (
CDKMENU *menu);
int injectCDKMenu (
CDKMENU *menu,
chtype input);
CDKMENU *newCDKMenu (
CDKSCREEN *cdkscreen,
char *menulist[MAX_MENU_ITEMS][MAX_SUB_ITEMS],
int menuListLength,
int *submenuListLength,
int *menuLocation,
int menuPos,
chtype titleAttribute,
chtype subtitleAttribute);
void setCDKMenu (
CDKMENU *menu,
int menuItem,
int submenuItem,
chtype titleAttribute,
chtype subtitleAttribute);
void setCDKMenuBackgroundAttrib (
CDKMENU *menu,
chtype attribute);
void setCDKMenuBackgroundColor (
CDKMENU *menu,
char * color);
void setCDKMenuCurrentItem (
CDKMENU *menu,
int menuItem,
int submenuItem);
void setCDKMenuPostProcess (
CDKMENU *menu,
PROCESSFN callback,
void * data);
void setCDKMenuPreProcess (
CDKMENU *menu,
PROCESSFN callback,
void * data);
void setCDKMenuSubTitleHighlight (
CDKMENU *menu,
chtype highlight);
void setCDKMenuTitleHighlight (
CDKMENU *menu,
chtype highlight);
DESCRIPTION
The Cdk menu widget creates a pull-down menu list. The following are functions which create or manipulate the Cdk menu widget.
AVAILABLE FUNCTIONS
activateCDKMenu
activates the menu widget and lets the user interact with the widget. The parameter menu is a pointer to a non-NULL menu widget. If
the actions parameter is passed with a non-NULL value, the characters in the array will be injected into the widget. To activate the
widget interactively pass in a NULL pointer for actions. If the character entered into this widget is RETURN then this then this
function returns an integer which is a value of the current menu list * 100 + the sub-menu number. It will also set the widget data
exitType to vNORMAL. If the character entered into this widget was ESCAPE then the widget will return a value of -1 and the widget
data exitType will be set to vESCAPE_HIT.
destroyCDKMenu
removes the widget from the screen and frees memory the object used.
drawCDKMenu
draws the menu widget on the screen. If the box parameter is true, the widget is drawn with a box.
drawCDKMenuSubwin
draws the menu item subwindow.
eraseCDKMenu
removes the widget from the screen. This does NOT destroy the widget.
eraseCDKMenuSubwin
erases the menu item subwindow.
getCDKMenuCurrentItem
returns the values menuItem and submenuItem to the current menu selection.
getCDKMenuSubTitleHighlight
returns the highlight attribute of the sub-menu selection bar.
getCDKMenuTitleHighlight
returns the highlight attributes of the menu title.
injectCDKMenu
injects a single character into the widget. The parameter menu is a pointer to a non-NULL menu widget. The parameter character is
the character to inject into the widget. The return value and side-effect (setting the widget data exitType) depend upon the injected
character:
RETURN or TAB
the function returns the current menu list * 100 + the sub-menu number. The widget data exitType is set to vNORMAL.
ESCAPE the function returns -1. to vESCAPE_HIT. The widget data exitType is set to vESCAPE_HIT.
Otherwise
unless modified by preprocessing, postprocessing or key bindings, the function returns -1. The widget data exitType is set to
vEARLY_EXIT.
newCDKMenu
creates a menu widget and returns a pointer to it. Parameters:
screen
is the screen you wish this widget to be placed in.
menuList
is a list of the menu list titles.
menuListLength
is the number of pull down menus.
submenuListLength
is the number of menu items under each menu list.
menuLocation
tells where each menu is to be located. Valid values are LEFT and RIGHT.
menuPos
tells whether the menu is to be on the top of the screen or the bottom. Valid values are TOP and BOTTOM.
titleAttribute and
subtitleAttribute
are the character attributes of the title and sub-titles respectively.
If the widget could not be created then a NULL pointer is returned.
setCDKMenu
lets the programmer modify certain elements of an existing menu widget. The parameters menuItem and submenuItem set which menu list
and sub-menu item are going to be highlighted when the widget is activated. The other parameter names correspond to the same parame-
ter names listed in the newCDKMenu function.
setCDKMenuBackgroundAttrib
sets the background attribute of the widget. The parameter attribute is a curses attribute, e.g., A_BOLD.
setCDKMenuBackgroundColor
sets the background color of the widget. The parameter color is in the format of the Cdk format strings. See cdk_display (3).
setCDKMenuCurrentItem
sets the current item in the menu widget.
setCDKMenuPostProcess
allows the user to have the widget call a function after the key has been applied to the widget. The parameter function is the call-
back function. The parameter data points to data passed to the callback function. To learn more about post-processing see
cdk_process (3).
setCDKMenuPreProcess
allows the user to have the widget call a function after a key is hit and before the key is applied to the widget. The parameter
function is the callback function. The parameter data points to data passed to the callback function. To learn more about pre-pro-
cessing see cdk_process (3).
setCDKMenuSubTitleHighlight
sets the highlight attribute of the sub-menu selection bar.
setCDKMenuTitleHighlight
sets the highlight attributes of the menu title.
KEY BINDINGS
When the widget is activated there are several default key bindings which will help the user enter or manipulate the information quickly.
The following table outlines the keys and their actions for this widget.
+----------------+-------------------------------------+
|Key | Action |
+----------------+-------------------------------------+
|Left Arrow | Highlights the menu list to the |
| | left of the current menu. |
+----------------+-------------------------------------+
|Right Arrow | Highlights the menu list to the |
| | right of the current menu. |
+----------------+-------------------------------------+
|Up Arrow | Moves the current menu selection up |
| | one. |
+----------------+-------------------------------------+
|Down Arrow | Moves the current menu selection |
| | down one. |
+----------------+-------------------------------------+
|Space | Moves the current menu selection |
| | down one. |
+----------------+-------------------------------------+
|Tab | Highlights the menu list to the |
| | right of the current menu. |
+----------------+-------------------------------------+
|Return | Exits the widget and returns the |
| | index of the selected item. This |
| | also sets the widget data exitType |
| | to vNORMAL. |
+----------------+-------------------------------------+
|Escape | Exits the widget and returns -1. |
| | This also sets the widget data |
| | exitType to vESCAPE_HIT. |
+----------------+-------------------------------------+
|Ctrl-L | Refreshes the screen. |
+----------------+-------------------------------------+
SEE ALSO cdk(3), cdk_binding(3), cdk_display(3), cdk_screen(3)cdk_menu(3)