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bundles(3) [debian man page]

Bundle Classes(3)						       Coin							 Bundle Classes(3)

NAME
Bundle Classes - Classes class SoBundle The SoBundle class is the superclass for all bundle classes. class SoMaterialBundle The SoMaterialBundle class simplifies material handling. Every shape node should create (on the stack) an instance of this class and call sendFirst() before sending anything to GL. During rendering, send() should be used to send material values to GL. " class SoNormalBundle The SoNormalBundle class simplifies normal handling. This class is currently not used in Coin but is provided for API compatibility. " class SoTextureCoordinateBundle The SoTextureCoordinateBundle class simplifies texture coordinate handling. It is unlikely that application programmers should need to know how to use this class, as it is mostly intended for internal use. " class SoVertexAttributeBundle The SoVertexAttributeBundle class simplifies vertex attribute handling. Detailed Description The bundle classes are internal to Coin. The Bundle Classes The bundle classes are mostly internal to Coin. Author Generated automatically by Doxygen for Coin from the source code. Version 3.1.3 Wed May 23 2012 Bundle Classes(3)

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SoMaterialBundle(3)						       Coin						       SoMaterialBundle(3)

NAME
SoMaterialBundle - The SoMaterialBundle class simplifies material handling. Every shape node should create (on the stack) an instance of this class and call sendFirst() before sending anything to GL. During rendering, send() should be used to send material values to GL. SYNOPSIS
Inherits SoBundle. Public Member Functions SoMaterialBundle (SoAction *action) ~SoMaterialBundle () void setUpMultiple (void) void sendFirst (void) void forceSend (const int index) SbBool isColorOnly (void) const void send (const int index, const SbBool betweenbeginend) Additional Inherited Members Detailed Description The SoMaterialBundle class simplifies material handling. Every shape node should create (on the stack) an instance of this class and call sendFirst() before sending anything to GL. During rendering, send() should be used to send material values to GL. Constructor &; Destructor Documentation SoMaterialBundle::SoMaterialBundle (SoAction *action) Constructor with action being the action applied to the geometry node. SoMaterialBundle::~SoMaterialBundle () Destructor Member Function Documentation void SoMaterialBundle::setUpMultiple (void) Currently not in use. It is only provided for OIV compliance. void SoMaterialBundle::sendFirst (void) Sends the initial material values to GL. Must be done once in all geometry nodes before the rendering begins. void SoMaterialBundle::forceSend (const intindex) Will send the material to GL even though index equals the current index. Provided for compatibility with the SGI Open Inventor v2.1 API. SbBool SoMaterialBundle::isColorOnly (void) const Returns TRUE if the current light model is BASE_COLOR. void SoMaterialBundle::send (const intindex, const SbBoolbetweenbeginend) Sends material values with index index to GL. Will test whether the current index equals index before sending. betweenBeginEnd should be TRUE if your program is between a glBegin() and glEnd() (it is illegal to change the polygon stipple between a glBegin() and glEnd()). Author Generated automatically by Doxygen for Coin from the source code. Version 3.1.3 Wed May 23 2012 SoMaterialBundle(3)
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