vcurvature(1) General Commands Manual vcurvature(1)NAME
vcurvature -
vcurvature -- 3d curvature computations
SYNOPSIS Detailed Description
vcurvature -- 3d curvature computations
Description
3d curvature computations. For each surface voxel, a curvature feature is computed. Surface voxels are defined by a threshold. The
algorithm is based on discrete approximations to second-order derivatives and the Weingarten equations.
Reference:
O. Monga, S. Benayoun (1995). 'Using partial derivatives of 3D images to extract typical surface features', Computer Vision and Image
Understanding, Vol.61, No.2, pp.171--189.
Usage
vcurvature
Parameters:
-in input image
-out output image
-t iso-value. Default: 0.5
-ctype type of output (class | mean | gauss). Default: class
-border Whether to process only border voxels (true | false)
Examples
Known bugs
none.
Author:
G.Lohmann, MPI-CBS, 2004
Author
Generated automatically by Doxygen for VIA - Volumetric Image Analysis from the source code.
VIA - Volumetric Image Analysis Fri Feb 17 2012 vcurvature(1)
Check Out this Related Man Page
vdist3d(1Vi)vdist3d(1Vi)NAME
vdist3d - perform a 3D distance transform
SYNOPSIS
vdist3d [-option ...] [infile] [outfile]
DESCRIPTION
vdist3d performs a 3D distance transform on the source image to produce a file of a distance transformed destination image. Each pixel in
the output image contains the distance to the nearest feature element measured in a Euclidean or Chamfer metric. If needed, three images
containing the addresses of the nearest foreground pixels will also be produced.
The input image must be of type VBit. The output image will be of type VFloat. If present, the vector images will be of type VShort.
Input and output files can be specified on the command line or allowed to default to stdin and stdout.
If the metric is euclidean, and no vectors are needed, the algorithm used is Saito/Toriwaki's algorithm. If the metric is euclidean, but
vectors are needed, then Daniellson's algorithm is used. For the chamfer metric the algorithm by Borgefors is used. Note that Daniell-
son's algorithm is the most expensive (both w.r.t computing time as well as w.r.t space). The second most expensive algorithm is
Saito/Toriwaki's. However, it is not possible to obtain the distance vectors from this algorithm. The cheapest is Borgefors's, which also
does not yield the distance vectors.
Note that in some rare cases, Daniellson's algorithm fails. In that case, use Saito's algorithm (which always works) and do without the
distance vectors.
LITERATURE
Toyofumi Saito, Jun-Ichiro Toriwaki, New algorithms for euclidean distance transformation of a n-dimensional picture with applications,
Pattern Recognition, Vol. 27, No. 11, pp 1551-1565, 1994.
Gunilla Borgefors, "Distance Transformations in Arbitrary Dimensions", Computer Vision, Graphics and Image Processing, Vol 27, pp. 321-345,
1984.
P.-E. Daniellson, "Euclidean Distance Mapping", Computer Graphics and IMage Processing, Vol. 14, pp. 227-248, 1980.
COMMAND LINE OPTIONS
vdist3d accepts the following options in any order:
-help Causes vdist3d to print out a message describing its options.
-metric euclidean/chamfer
Determines which metric to use.
-vector yes/no Determines whether or not a vector image will be produced. Default: no.
SEE ALSO Vista(7Vi)AUTHOR
Gabriele Lohmann <lohmann@cns.mpg.de>
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