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sf2text(1) [debian man page]

SF2TEXT(1)							   AWE32 manual 							SF2TEXT(1)

NAME
SF2TEXT - program to convert SBK or SF2 (SoundFont) files to text format SYNOPSIS
sf2text SoundFont [outputfile] txt2sfx [-Bv] [-m mode] [-d sf2file] textfile sfxfile sfxtext sfxfile gus2sfx [-Bv] [-m mode] [-d sf2file] textfile sfxfile DESCRIPTION
This manual page documents briefly the sf2text , txt2sfx , sfxtext , and gus2sfx commands. This manual page was written for the Debian GNU/Linux distribution (but may be used by others), because the original program does not have a manual page. All these programs are used for converting from various common patch file formats (SoundFont and GUS) into a proprietary format used by older versions of the AWE32 driver. Although newer versions of the driver and utilities are still compatible with these formats, these for- mats do not support multiple layer voices, and in general, you should use sfxload(1), and gusload(1) to load SoundFonts or GUS patches directly. sf2text is a program which converts SoundFont (.SBK and .SF2) files into an intermediate text format used by txt2sfx. txt2sfx is a program which converts the text format output by sf2text into a binary format "sfx" file. This file can be read by sfxload(1). sfx- text takes an "sfx" file, and converts it back to the text format. gus2sfx is a program which converts from GUS-format patch files into the sfx format handled by OPTIONS
The programs follow the usual UNIX command line syntax, but don't support long options (ones starting with two dashes `-'). sf2text, and sfxtext do not support any options. txt2sfx and gus2sfx support the following options: -B Adds a 48-byte blank loop to the end of each sample. -v Increases the verbosity level. Using this option more than once causes the output to become increasingly verbose. -m mode Sets the instrument usage mode when multiple definitions are found for the same instrument (multi-layered instruments): 0 means to use the first found, 1 means to use the last, and 2 means to merge them. -d sf2file Includes raw sample data found in the SoundFont file sf2file SEE ALSO
sfxload(1), gusload(1) AUTHOR
This manual page was written by Tom Lees <tom@lpsg.demon.co.uk>, for the Debian GNU/Linux system. The AWE32 driver and utilities were written by Takashi Iwai <iwai@dragon.mm.t.u-tokyo.ac.jp>. awesfx 0.3.3 Sun Mar 2 10:13:22 GMT 1997 SF2TEXT(1)

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SF2TEXT(1)							   AWE32 manual 							SF2TEXT(1)

NAME
SF2TEXT - program to convert SBK or SF2 (SoundFont) files to text format SYNOPSIS
sf2text SoundFont [outputfile] txt2sfx [-Bv] [-m mode] [-d sf2file] textfile sfxfile sfxtext sfxfile gus2sfx [-Bv] [-m mode] [-d sf2file] textfile sfxfile DESCRIPTION
This manual page documents briefly the sf2text , txt2sfx , sfxtext , and gus2sfx commands. This manual page was written for the Debian GNU/Linux distribution (but may be used by others), because the original program does not have a manual page. All these programs are used for converting from various common patch file formats (SoundFont and GUS) into a proprietary format used by older versions of the AWE32 driver. Although newer versions of the driver and utilities are still compatible with these formats, these for- mats do not support multiple layer voices, and in general, you should use sfxload(1), and gusload(1) to load SoundFonts or GUS patches directly. sf2text is a program which converts SoundFont (.SBK and .SF2) files into an intermediate text format used by txt2sfx. txt2sfx is a program which converts the text format output by sf2text into a binary format "sfx" file. This file can be read by sfxload(1). sfx- text takes an "sfx" file, and converts it back to the text format. gus2sfx is a program which converts from GUS-format patch files into the sfx format handled by OPTIONS
The programs follow the usual UNIX command line syntax, but don't support long options (ones starting with two dashes `-'). sf2text, and sfxtext do not support any options. txt2sfx and gus2sfx support the following options: -B Adds a 48-byte blank loop to the end of each sample. -v Increases the verbosity level. Using this option more than once causes the output to become increasingly verbose. -m mode Sets the instrument usage mode when multiple definitions are found for the same instrument (multi-layered instruments): 0 means to use the first found, 1 means to use the last, and 2 means to merge them. -d sf2file Includes raw sample data found in the SoundFont file sf2file SEE ALSO
sfxload(1), gusload(1) AUTHOR
This manual page was written by Tom Lees <tom@lpsg.demon.co.uk>, for the Debian GNU/Linux system. The AWE32 driver and utilities were written by Takashi Iwai <iwai@dragon.mm.t.u-tokyo.ac.jp>. awesfx 0.3.3 Sun Mar 2 10:13:22 GMT 1997 SF2TEXT(1)
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