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roarcat(1) [debian man page]

roarbaseclients(1)					  System Manager's Manual: roard					roarbaseclients(1)

roarcat, roarmon - RoarAudio sound server base clients SYNOPSIS
roarcat [OPTIONS]... [FILE] roarmon [OPTIONS]... DESCRIPTION
This are some basic clients for RoarAuido. Some more complex are listen in the SEE ALSO block. For controlling roard take a look at roarctl(1). For a simple Ogg Vorbis player take a look at roarvorbis(1) (ogg123 supportes RoarAudio via libao plugin). roarcat Sends raw PCM audio data from a file or stdin (pipe) to the sound server. roarmon Gets a copy of the audio data the server sends to the soundcard. This is useful for streaming to a server like icecast2(1). GENERAL OPTIONS
NOTE: This list is incomplete! In addition to this list all three programs provide compatible options for esdcat, esdmon. You can just replace the "esd" in the name with "roar" or use symlinks. This options are for compatibly only and should not used in new programs. --help Print some help text. AUDIO OPTIONS
--rate RATE, -R RATE Set server sample rate. --bits BITS, -B BITS Set server bits. --chans CHANNELS, -C CHANNELS Set server channels. NETWORK OPTIONS
--server SERVER The server to connect to. ENVIRONMENT VARIABLES
Bellow only the basic environment varibales are listend. For a complete list see libroar(7). HOME The users home directory. ROAR_SERVER The address of the listening server. This may be in form of host:port for TCP/IP connections and /path/to/sock for UNIX Domain Sock- ets or any other supported format. See roartips(7) for a full list. This is the same as the --server option. BUGS
There are a lot of bugs... SEE ALSO
roarctl(1), roarvorbis(1), roarfish(1), roartestclients(1), roartips(7), libroar(7), RoarAudio(7). HISTORY
For history information see RoarAudio(7). RoarAudio July 2008 roarbaseclients(1)

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roartips(7)						System Manager's Manual: RoarAuido					       roartips(7)

roartips - Tips for RoarAudio users SYNOPSIS
roard [OPTIONS...] ... roarclient [OPTIONS...] ... DESCRIPTION
This manpage lists some tips for intermedia to advanced users of RoarAudio. CONTROLLING ROARD
RoarAudio supports a lot of things you can change on the fly. This includes the volume for each stream as you may allready noticed: If you cange the volume within a player only this stream is changed, other streams keep there loudness. There a a lot other things that can be changed on the fly. To do this there is a tool called roarctl(1). You may want to play around a bit with it. A good start are to try those two commands: roarctl --help roarctl allinfo The later one will show you all information current available of the server it self, the clients and the streams. This may include a lot of information. SERVER ADDRESS
There a serverel types of server addresses based on the protocol used to communicate. This lists the corrently implemented types in order of importance: /path/to/sock Path to UNIX Domain Socket. Example: /tmp/roar host, host:port This is used for connections over TCP/IP. If port is omitted the default port is used. Examples: audio.homeserver.local localhost:7564 node::, node::object, ::object, :: This is the way to specify a DECnet connection to node node's object object. Both may be omitted to use defaults. Default node name is local hosts node name. Examples: mynode:: ::roar yournode::yourroard +fork This starts a new roard for every roar_connect(3). This is used internaly by the lib to emulate EsounD's fallback. ENVIRONMENT
ROAR_SERVER This varibale contains the default server address. If some client does not allow a user to set a server address or to set a default value this one come into play. Examples: ROAR_SERVER=node:: ROAR_SERVER=/tmp/roar SEE ALSO
roarcat(1), roarctl(1), roarfilt(1), roarfish(1), roarmon(1), roarvorbis(1), roard(1), libroar(7). RoarAudio August 2008 roartips(7)
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