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maptransfer(1) [debian man page]

MAPTRANSFER(1)						      General Commands Manual						    MAPTRANSFER(1)

NAME
maptransfer - allows easy up- and downloading of Maps for a game server. SYNOPSIS
maptransfer [<config file>] DESCRIPTION
Uploading Maps to a Game server can be a tedious process if you want to get the post-upload processing right. MapTransfer tries to automate this process as much as possible. This program is the MapTransfer client. OPTIONS
You can give the path to the configuration file as the first command line argument. If omitted, maptransfer.cfg is assumed. AUTHOR
MapTransfer has been written by Michael Ziegler <diese-addy@funzt-halt.net>. 2010 May 05 MAPTRANSFER(1)

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ggz-config(6)							  GGZ Gaming Zone						     ggz-config(6)

NAME
ggz-config - GGZ Gaming Zone configuration manager SYNOPSIS
Query Mode: ggz-config [--configdir] [--gamedir] [--datadir] [--protocol] [--version] Install Mode: ggz-config --install --modfile=FILENAME [--destdir] [--force] Uninstall Mode: ggz-config --remove --modfile=FILENAME Repair Mode: ggz-config --check DESCRIPTION
The program ggz-config is a central tool and part of the client libraries package of the GGZ Gaming Zone. It can be used for several pur- poses. Primarily it is used to maintain the ggz.modules configuration file by installing and removing game module information. This is done with the --install and --remove modes of operation. Additionally, the program can query the installation settings of the GGZ client libraries to assist in configuring the build process of a client or game module. OPTIONS
Query Mode Options -c, --configdir Output location of the GGZ client libraries configuration directory and exit. This value will usually be @ggzconfdir@ and is where the file ggz.modules is located. -g, --gamedir Output location of the executable game modules and exit. Game modules in this directory are all game clients which are not installed into a standard PATH directory, mostly because they only run when invoked by a GGZ core client. As a special module, the game client wrapper ggzwrap is installed into this place. The gamedir is usually @ggzexecmoddir@. -d, --datadir Output location of game module data directory and exit. This is where games look for their graphics and level data. This will likely resolve to @ggzdatadir@. -p, --protocol Query GGZ_CS_PROTO_VERSION - version of core protocol between the GGZ server and any GGZ core clients. -h, --help Output help information and exit. -u, --usage Print some ggz-config usage scenarios for quick reference. -v, --version Output version information and exit. Install Mode Options --install Specifies that we are installing a game module description. --modfile=FILENAME Specifies the source module description file. FILENAME will often be named module.dsc, but this is merely a convention. --force Overwrite an existing module entry of the same name, author and version rather than returning an error. -D, --destdir Specifies that the $DESTDIR environment variable contains a directory to prepend to the path for the GGZ module configuration file (ggz.modules). The only known purpose for this is for creating binary packages of GGZ games. Uninstall Mode Options --remove Specifies that we are removing a game module description. --modfile=FILENAME Specifies the source module description file. FILES
@ggzconfdir@/ggz.modules Game module registry for all GGZ Gaming Zone core clients. ENVIRONMENT VARIABLES
DESTDIR Used during install process, most commonly by the build sequence of binary packages such as rpm or dpkg. BUGS
The program is currently unable to detect many problems that could arise with an invalid ggz.modules file. Probably others, too numerous to mention. AUTHORS
The GGZ Development Team <ggz-dev@mail.ggzgamingzone.org> SEE ALSO
ggz.modules(5), ggz(7) The GGZ Development Team 0.0.14 ggz-config(6)
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