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colorhug-flash(1) [debian man page]


colorhug-flash - A firmware updater for the ColorHug colorimeter SYNOPSIS
colorhug-flash [ --verbose ] [ --filename ] DESCRIPTION
This manual page documents briefly the colorhug-flash command. colorhug-flash allows you to update the firmware on your Hughski ColorHug colorimeter. OPTIONS
This program follows the usual GNU command line syntax, with long options starting with two dashes (`-'). A summary of options is included below. --help Show summary of options. --verbose Show extra debugging information. --filename Flash a specific firmware file. Usually colorhug-flash contacts the internet and downloads update metadata to work out the firmware file to use. This flag allows the user to use a custom image. ENVIRONMENT
Setting COLORHUG_EMULATE will allow you to run this tool without any real hardware attached, although the program will fail when the flash write is verified. AUTHOR
This manual page was written by Richard Hughes <>. 07 September,2010 COLORHUG-FLASH(1)

Check Out this Related Man Page

DESMUME(1)						      General Commands Manual							DESMUME(1)

desmume - Nintendo DS emulator SYNOPSIS
desmume [options] files... DESCRIPTION
This manual page documents briefly the desmume program desmume is a Nintendo DS emulator running homebrew demos and commercial games. OPTIONS
These programs follow the usual GNU command line syntax, with long options starting with two dashes (`-'). A summary of options is included below. --load-slot=NUM Loads savegame from slot NUM --opengl-2d Enables using OpenGL for screen rendering --soft-convert Use software colour conversion during OpenGL screen rendering. May produce better or worse frame rates depending on hardware. --3d-engine=ENGINE Select available 3d emulation: 0 = 3d disabled 1 = internal desmume software rasterizer (default) 2 = osmesa or gtkglext opengl (if available, depending on compilation options, see desmume --help) --disable-sound Disables the sound emulation --disable-limiter Disables the 60 fps limiter --arm9gdb=PORT_NUM Enable the ARM9 GDB stub on the given port --arm7gdb=PORT_NUM Enable the ARM7 GDB stub on the given port --save-type=TYPE Select savetype from the following: 0 = Autodetect 1 = EEPROM 4kbit 2 = EEPROM 64kbit 3 = EEPROM 512kbit 4 = FRAM 256kbit 5 = FLASH 2mbit 6 = FLASH 4mbit --fwlang=LANG Set the language in the firmware, LANG as follows: 0 = Japanese 1 = English 2 = French 3 = German 4 = Italian 5 = Spanish --cflash=PATH_TO_DISK_IMAGE Enable disk image GBAMP compact flash emulation -h, --help Show summary of options. -v, --version Show version of program. INPUT
Mouse cursor acts as stylus, mouse click replaces stylus touch. Keyboard can be configured and by default works as follows: F1-F10 load savegame from slot 1-10 Shift+F1-F10 save game to slot 1-10 Non-keypad arrows act as d-pad z = A x = B a = Y s = X q = L w = R Enter = START Left Shift = SELECT Desmume accepts joystick events, which can be configured by user. AUTHOR
desmume was written by DeSmuME team ( This manual page was written by Reinhard Tartler <> and modified by Pascal Giard <>, for the Debian project (but may be used by others). June 26, 2007 DESMUME(1)
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