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gldeletetransformfeedbacks(3g) [centos man page]

GLDELETETRANSFORMFEE(3G)					   OpenGL Manual					  GLDELETETRANSFORMFEE(3G)

NAME
glDeleteTransformFeedbacks - delete transform feedback objects C SPECIFICATION
void glDeleteTransformFeedbacks(GLsizei n, const GLuint *ids); PARAMETERS
n Specifies the number of transform feedback objects to delete. ids Specifies an array of names of transform feedback objects to delete. DESCRIPTION
glDeleteTransformFeedbacks deletes the n transform feedback objects whose names are stored in the array ids. Unused names in ids are ignored, as is the name zero. After a transform feedback object is deleted, its name is again unused and it has no contents. If an active transform feedback object is deleted, its name immediately becomes unused, but the underlying object is not deleted until it is no longer active. ASSOCIATED GETS
glGet() with argument GL_TRANSFORM_FEEDBACK_BINDING SEE ALSO
glGenTransformFeedbacks(), glBindTransformFeedback(), glIsTransformFeedback(), glBeginTransformFeedback(), glPauseTransformFeedback(), glResumeTransformFeedback(), glEndTransformFeedback() COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/. AUTHORS
opengl.org opengl.org 06/10/2014 GLDELETETRANSFORMFEE(3G)

Check Out this Related Man Page

GLDRAWTRANSFORMFEEDB(3G)					   OpenGL Manual					  GLDRAWTRANSFORMFEEDB(3G)

NAME
glDrawTransformFeedback - render primitives using a count derived from a transform feedback object C SPECIFICATION
void glDrawTransformFeedback(GLenum mode, GLuint id); PARAMETERS
mode Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. id Specifies the name of a transform feedback object from which to retrieve a primitive count. DESCRIPTION
glDrawTransformFeedback draws primitives of a type specified by mode using a count retrieved from the transform feedback specified by id. Calling glDrawTransformFeedback is equivalent to calling glDrawArrays() with mode as specified, first set to zero, and count set to the number of vertices captured on vertex stream zero the last time transform feedback was active on the transform feedback object named by id. ERRORS
GL_INVALID_ENUM is generated if mode is not an accepted value. GL_INVALID_VALUE is generated if id is not the name of a transform feedback object. GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to an enabled array and the buffer object's data store is currently mapped. GL_INVALID_OPERATION is generated if a geometry shader is active and mode is incompatible with the input primitive type of the geometry shader in the currently installed program object. GL_INVALID_OPERATION is generated if mode is GL_PATCHES and no tessellation control shader is active. GL_INVALID_OPERATION is generated if glEndTransformFeedback() has never been called while the transform feedback object named by id was bound. SEE ALSO
glDrawArrays(), glDrawArraysInstanced(), glDrawElements(), glDrawRangeElements(), glDrawTransformFeedbackStream() COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/. AUTHORS
opengl.org opengl.org 06/10/2014 GLDRAWTRANSFORMFEEDB(3G)
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