set_projection_viewport(3alleg4) centos man page | unix.com

Man Page: set_projection_viewport

Operating Environment: centos

Section: 3alleg4

set_projection_viewport(3alleg4)				  Allegro manual				  set_projection_viewport(3alleg4)

NAME
set_projection_viewport - Sets the viewport used to scale the output of persp_project(). Allegro game programming library.
SYNOPSIS
#include <allegro.h> void set_projection_viewport(int x, int y, int w, int h);
DESCRIPTION
Sets the viewport used to scale the output of the persp_project() function. Pass the dimensions of the screen area you want to draw onto, which will typically be 0, 0, SCREEN_W, and SCREEN_H. Also don't forget to pass an appropriate aspect ratio to get_camera_matrix later. The width and height you specify here will determine how big your viewport is in 3d space. So if an object in your 3D space is w units wide, it will fill the complete screen when you run into it (i.e., if it has a distance of 1.0 after the camera matrix was applied. The fov and aspect-ratio parameters to get_camera_matrix also apply some scaling though, so this isn't always completely true). If you pass -1/-1/2/2 as parameters, no extra scaling will be performed by the projection.
SEE ALSO
persp_project(3alleg4), get_camera_matrix(3alleg4), ex3d(3alleg4), excamera(3alleg4), exquat(3alleg4), exscn3d(3alleg4), exstars(3alleg4), exzbuf(3alleg4) Allegro version 4.4.2 set_projection_viewport(3alleg4)
Related Man Pages
set_projection_viewport(3alleg4) - suse
excamera(3alleg4) - centos
excamera(3alleg4) - opendarwin
excamera(3alleg4) - osx
set_projection_viewport(3alleg4) - redhat
Similar Topics in the Unix Linux Community
Set hard block limit for user using quota
Best performance UNIX just for HOST Virtualization?
DB2 convert digits to binary format
Docker learning Phase-I
Controlling user input