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glgetpolygonstipple(3g) [centos man page]

GLGETPOLYGONSTIPPLE(3G) 					   OpenGL Manual					   GLGETPOLYGONSTIPPLE(3G)

NAME
glGetPolygonStipple - return the polygon stipple pattern C SPECIFICATION
void glGetPolygonStipple(GLubyte * pattern); PARAMETERS
pattern Returns the stipple pattern. The initial value is all 1's. DESCRIPTION
glGetPolygonStipple returns to pattern a 32 x 32 polygon stipple pattern. The pattern is packed into memory as if glReadPixels() with both height and width of 32, type of GL_BITMAP, and format of GL_COLOR_INDEX were called, and the stipple pattern were stored in an internal 32 x 32 color index buffer. Unlike glReadPixels(), however, pixel transfer operations (shift, offset, pixel map) are not applied to the returned stipple image. If a non-zero named buffer object is bound to the GL_PIXEL_PACK_BUFFER target (see glBindBuffer()) while a polygon stipple pattern is requested, pattern is treated as a byte offset into the buffer object's data store. NOTES
If an error is generated, no change is made to the contents of pattern. ERRORS
GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_PACK_BUFFER target and the buffer object's data store is currently mapped. GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_PACK_BUFFER target and the data would be packed to the buffer object such that the memory writes required would exceed the data store size. GL_INVALID_OPERATION is generated if glGetPolygonStipple is executed between the execution of glBegin() and the corresponding execution of glEnd(). ASSOCIATED GETS
glGet() with argument GL_PIXEL_PACK_BUFFER_BINDING SEE ALSO
glPixelStore(), glPixelTransfer(), glPolygonStipple(), glReadPixels() COPYRIGHT
Copyright (C) 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/. AUTHORS
opengl.org opengl.org 06/10/2014 GLGETPOLYGONSTIPPLE(3G)

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GLGETPOLYGONSTIPPLE(3G) 												   GLGETPOLYGONSTIPPLE(3G)

NAME
glGetPolygonStipple - return the polygon stipple pattern C SPECIFICATION
void glGetPolygonStipple( GLubyte *mask ) PARAMETERS
mask Returns the stipple pattern. The initial value is all 1's. DESCRIPTION
glGetPolygonStipple returns to mask a 32x32 polygon stipple pattern. The pattern is packed into memory as if glReadPixels with both height and width of 32, type of GL_BITMAP, and format of GL_COLOR_INDEX were called, and the stipple pattern were stored in an internal 32x32 color index buffer. Unlike glReadPixels, however, pixel transfer operations (shift, offset, pixel map) are not applied to the returned stipple image. NOTES
If an error is generated, no change is made to the contents of mask. ERRORS
GL_INVALID_OPERATION is generated if glGetPolygonStipple is executed between the execution of glBegin and the corresponding execution of glEnd. SEE ALSO
glPixelStore(3G), glPixelTransfer(3G), glPolygonStipple(3G), glReadPixels(3G) GLGETPOLYGONSTIPPLE(3G)
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