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xmstringdirection(3) [centos man page]

XmStringDirection(library call) 										   XmStringDirection(library call)

NAME
XmStringDirection -- Data type for the direction of display in a string SYNOPSIS
#include <Xm/Xm.h> DESCRIPTION
XmStringDirection is the data type for specifying the direction in which the system displays characters of a string, or characters of a segment of a compound string. This is an enumeration with three possible values: XmSTRING_DIRECTION_L_TO_R Specifies left to right display XmSTRING_DIRECTION_R_TO_L Specifies right to left display XmSTRING_DIRECTION_DEFAULT Specifies that the display direction will be set by the widget in which the compound string is to be displayed. RELATED
XmString(3). XmStringDirection(library call)

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XmDirection(library call)												 XmDirection(library call)

NAME
XmDirection -- Data type for the direction of widget components SYNOPSIS
#include <Xm/Xm.h> DESCRIPTION
XmDirection is the data type specifying the direction in which the system displays subwidgets, children of widgets, or other visual compo- nents that are to be laid out. This data type also affects traversal order within tab groups. XmDirection is implemented as an unsigned char bit mask. The horizontal and vertical directions can be specified independent of each other. XmDirection also specifies the precedence of the horizontal and vertical directions relative to each other. For example, a value of XmRIGHT_TO_LEFT_TOP_TO_BOTTOM lays out a component horizontally from right to left first, then vertically top to bottom. XmDirection provides the following masks, each of which corresponds to a particular bit in XmDirection: o XmRIGHT_TO_LEFT_MASK o XmLEFT_TO_RIGHT_MASK o XmTOP_TO_BOTTOM_MASK o XmBOTTOM_TO_TOP_MASK o XmPRECEDENCE_HORIZ_MASK o XmPRECEDENCE_VERT_MASK In addition to the preceding single bit masks, XmDirection also provides the following multiple bit masks. These multiple bit masks are particularly useful as arguments to XmDirectionMatchPartial: o XmHORIZONTAL_MASK o XmPRECEDENCE_MASK o XmVERTICAL_MASK Motif also provides the following enumerated constants for specifying various combinations of directions: XmRIGHT_TO_LEFT_TOP_TO_BOTTOM Specifies that the components are laid out from right to left first, then top to bottom. XmLEFT_TO_RIGHT_TOP_TO_BOTTOM Specifies that the components are laid out from left to right first, then top to bottom. XmRIGHT_TO_LEFT_BOTTOM_TO_TOP Specifies that the components are laid out from right to left first, then bottom to top. XmLEFT_TO_RIGHT_BOTTOM_TO_TOP Specifies that the components are laid out from left to right first, then bottom to top. XmTOP_TO_BOTTOM_RIGHT_TO_LEFT Specifies that the components are laid out from top to bottom first, then right to left. XmTOP_TO_BOTTOM_LEFT_TO_RIGHT Specifies that the components are laid out from top to bottom first, then left to right. XmBOTTOM_TO_TOP_RIGHT_TO_LEFT Specifies that the components are laid out from bottom to top first, then right to left. XmBOTTOM_TO_TOP_LEFT_TO_RIGHT Specifies that the components are laid out from bottom to top first, then left to right. XmTOP_TO_BOTTOM Specifies that the components are laid out from top to bottom. If horizontal direction is important, do not use this constant. XmBOTTOM_TO_TOP Specifies that the components are laid out from bottom to top. If horizontal direction is important, do not use this constant. XmDEFAULT_DIRECTION Specifies that the components are laid out according to the default direction. (This constant is primarily for widget writers.) XmLEFT_TO_RIGHT Specifies that the components are laid out from left to right. If vertical direction is important, do not use this constant. XmRIGHT_TO_LEFT Specifies that the components are laid out from right to left. If vertical direction is important, do not use this constant. RELATED
XmDirectionMatch(3), XmDirectionMatchPartial(3), XmDirectionToStringDirection(3), XmString(3), XmStringDirection(3), and XmStringDirection- ToDirection(3). XmDirection(library call)
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