UNTITLED LOCAL UNTITLED
glutWireSphere -- Draw a wireframe sphere centered at the origin.
OpenGLUT - geometry
glutWireSphere(GLdouble radius, GLint slices, GLint stacks);
radius Sphere radius.
slices The number of divisions around the z axis. (latitudal)
stacks The number of divisions along the z axis. (longitudal)
The glutWireSphere() function draws a wireframe sphere centered at the origin. The "equatorial" great circle lies in the xy-plane.
The number of line segments representing the spherical surface is proportional to (slices*stacks).
SEE ALSO glutSolidSphere.(3)
Check Out this Related Man Page
GLUSPHERE(3G) OpenGL Manual GLUSPHERE(3G)NAME
gluSphere - draw a sphere
void gluSphere(GLUquadric* quad, GLdouble radius, GLint slices, GLint stacks);
Specifies the quadrics object (created with gluNewQuadric()).
Specifies the radius of the sphere.
Specifies the number of subdivisions around the z axis (similar to lines of longitude).
Specifies the number of subdivisions along the z axis (similar to lines of latitude).
gluSphere draws a sphere of the given radius centered around the origin. The sphere is subdivided around the z axis into slices and along
the z axis into stacks (similar to lines of longitude and latitude).
If the orientation is set to GLU_OUTSIDE (with gluQuadricOrientation()), then any normals generated point away from the center of the
sphere. Otherwise, they point toward the center of the sphere.
If texturing is turned on (with gluQuadricTexture()), then texture coordinates are generated so that t ranges from 0.0 at z = - radius to
1.0 at z = radius (t increases linearly along longitudinal lines), and s ranges from 0.0 at the +y axis, to 0.25 at the +x axis, to 0.5 at
the -y axis, to 0.75 at the -x axis, and back to 1.0 at the +y axis.
gluCylinder(), gluDisk(), gluNewQuadric(), gluPartialDisk(), gluQuadricOrientation(), gluQuadricTexture()
Copyright (C) 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see
opengl.org 06/10/2014 GLUSPHERE(3G)
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