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BSD 2.11 - man page for worm (bsd section 6)

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WORM(6) 										  WORM(6)

NAME
       worm - Play the growing worm game

SYNOPSIS
       /usr/games/worm [ size ]

DESCRIPTION
       In  worm, you are a little worm, your body is the "o"'s on the screen and your head is the
       "@".  You move with the hjkl keys (as in the game snake).  If you don't	press  any  keys,
       you continue in the direction you last moved.  The upper case HJKL keys move you as if you
       had pressed several (9 for HL and 5 for JK) of the corresponding lower  case  key  (unless
       you run into a digit, then it stops).

       On  the	screen you will see a digit, if your worm eats the digit is will grow longer, the
       actual amount longer depends on which digit it was that you ate.  The object of	the  game
       is to see how long you can make the worm grow.

       The game ends when the worm runs into either the sides of the screen, or itself.  The cur-
       rent score (how much the worm has grown) is kept in the upper left corner of the screen.

       The optional argument, if present, is the initial length of the worm.

BUGS
       If the initial length of the worm is set to less than one or more than 75, various strange
       things happen.

4th Berkeley Distribution		   May 20, 1985 				  WORM(6)
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