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battlestar(6) [bsd man page]

BATTLESTAR(6)							   Games Manual 						     BATTLESTAR(6)

NAME
battlestar - a tropical adventure game SYNOPSIS
battlestar [ -r (recover a saved game) ] DESCRIPTION
Battlestar is an adventure game in the classic style. However, It's slightly less of a puzzle and more a game of exploration. There are a few magical words in the game, but on the whole, simple English should suffice to make one's desires understandable to the parser. THE SETTING
In the days before the darkness came, when battlestars ruled the heavens... Three He made and gave them to His daughters, Beautiful nymphs, the goddesses of the waters. One to bring good luck and simple feats of wonder, Two to wash the lands and churn the waves asunder, Three to rule the world and purge the skies with thunder. In those times great wizards were known and their powers were beyond belief. They could take any object from thin air, and, uttering the word In those times men were known for their lust of gold and desire to wear fine weapons. Swords and coats of mail were fashioned that could withstand a laser blast. But when the darkness fell, the rightful reigns were toppled. Swords and helms and heads of state went rolling across the grass. The entire fleet of battlestars was reduced to a single ship. SAMPLE COMMANDS
take --- take an object drop --- drop an object wear --- wear an object you are holding draw --- carry an object you are wearing puton --- take an object and wear it take off -- draw an object and drop it throw <object> <direction> ! <shell esc> IMPLIED OBJECTS
>-: take watermellon watermellon: Taken. >-: eat watermellon: Eaten. >-: take knife and sword and apple, drop all knife: Taken. broadsword: Taken. apple: Taken. knife: Dropped. broadsword: Dropped. apple: Dropped. >-: get knife: Taken. Notice that the "shadow" of the next word stays around if you want to take advantage of it. That is, saying "take knife" and then "drop" will drop the knife you just took. SCORE &; INVEN The two commands "score" and "inven" will print out your current status in the game. SAVING A GAME
The command "save" will save your game in a file called "Bstar." You can recover a saved game by using the "-r" option when you start up the game. DIRECTIONS
The compass directions N, S, E, and W can be used if you have a compass. If you don't have a compass, you'll have to say R, L, A, or B, which stand for Right, Left, Ahead, and Back. Directions printed in room descriptions are always printed in R, L, A, & B relative direc- tions. HISTORY
I wrote Battlestar in 1979 in order to experiment with the niceties of the C Language. Most interesting things that happen in the game are hardwired into the code, so don't send me any hate mail about it! Instead, enjoy art for art's sake! AUTHOR
David Riggle INSPIRATION &; ASSISTANCE Chris Guthrie Peter Da Silva Kevin Brown Edward Wang Ken Arnold & Company BUGS
Countless. FAN MAIL
Send to edward%ucbarpa@Berkeley.arpa, chris%ucbcory@berkeley.arpa, riggle.pa@xerox.arpa. 4th Berkeley Distribution BATTLESTAR(6)

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ROGUE(6)							   Games Manual 							  ROGUE(6)

NAME
rogue - Exploring The Dungeons of Doom SYNOPSIS
/usr/games/rogue [ -r ] [ save_file ] [ -s ] [ -d ] DESCRIPTION
Rogue is a computer fantasy game with a new twist. It is crt oriented and the object of the game is to survive the attacks of various mon- sters and get a lot of gold, rather than the puzzle solving orientation of most computer fantasy games. To get started you really only need to know two commands. The command ? will give you a list of the available commands and the command / will identify the things you see on the screen. To win the game (as opposed to merely playing to beat other people's high scores) you must locate the Amulet of Yendor which is somewhere below the 20th level of the dungeon and get it out. Nobody has achieved this yet and if somebody does, they will probably go down in his- tory as a hero among heroes. When the game ends, either by your death, when you quit, or if you (by some miracle) manage to win, rogue will give you a list of the top- ten scorers. The scoring is based entirely upon how much gold you get. There is a 10% penalty for getting yourself killed. If save_file is specified, rogue will be restored from the specified saved game file. If the -r option is used, the save game file is pre- sumed to be the default. The -s option will print out the list of scores. The -d option will kill you and try to add you to the score file. For more detailed directions, read the document A Guide to the Dungeons of Doom. AUTHORS
Michael C. Toy, Kenneth C. R. C. Arnold, Glenn Wichman FILES
/usr/games/lib/rogue_roll Score file ~/rogue.save Default save file SEE ALSO
Michael C. Toy and Kenneth C. R. C. Arnold, A guide to the Dungeons of Doom BUGS
Probably infinite (although countably infinite). However, that Ice Monsters sometimes transfix you permanently is not a bug. It's a fea- ture. 4th Berkeley Distribution May 6, 1986 ROGUE(6)
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