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zork(6) [bsd man page]

ZORK(6) 							   Games Manual 							   ZORK(6)

NAME
zork - the game of dungeon SYNOPSIS
/usr/games/zork DESCRIPTION
Dungeon is a computer fantasy simulation based on Adventure and on Dungeons & Dragons, originally written by Lebling, Blank, and Anderson of MIT. In it you explore a dungeon made up of various rooms, caves, rivers, and so on. The object of the game is to collect as much treasure as possible and stow it safely in the trophy case (and, of course, to stay alive.) Figuring out the rules is part of the game, but if you are stuck, you should start off with "open mailbox", "take leaflet", and then "read leaflet". Additional useful commands that are not documented include: quit (to end the game) !cmd (the usual shell escape convention) > (to save a game) < (to restore a game) FILES
/usr/games/lib/d* 4th Berkeley Distribution May 20, 1985 ZORK(6)

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ROGUE(6)							 BSD Games Manual							  ROGUE(6)

NAME
rogue -- exploring The Dungeons of Doom SYNOPSIS
rogue [-s] [save_file] DESCRIPTION
rogue is a computer fantasy game with a new twist. It is CRT oriented and the object of the game is to survive the attacks of various mon- sters and get a lot of gold, rather than the puzzle solving orientation of most computer fantasy games. To get started you really only need to know two commands. The command ? will give you a list of the available commands and the command / will identify the things you see on the screen. To win the game (as opposed to merely playing to beat other people's high scores) you must locate the Amulet of Yendor which is somewhere below the 20th level of the dungeon and get it out. Nobody has achieved this yet and if somebody does, they will probably go down in history as a hero among heroes. When the game ends, either by your death, when you quit, or if you (by some miracle) manage to win, rogue will give you a list of the top-ten scorers. The scoring is based entirely upon how much gold you get. There is a 10% penalty for getting yourself killed. If save_file is specified, rogue will be restored from the specified saved game file. The -s option will print out the list of scores. For more detailed directions, read the document A Guide to the Dungeons of Doom. FILES
/var/games/rogue.scores Score file ~/rogue.save Default save file SEE ALSO
Michael C. Toy and Kenneth C. R. C. Arnold, A guide to the Dungeons of Doom. AUTHORS
Timothy Stoehr Michael C. Toy Kenneth C. R. C. Arnold Glenn Wichman BUGS
Probably infinite, although none are known. However, that Ice Monsters sometimes transfix you permanently is not a bug. It's a feature. BSD
May 31, 1993 BSD
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