p2p


 
Thread Tools Search this Thread
Special Forums IP Networking p2p
# 1  
Old 03-28-2009
p2p

OK Guys I need help.
I'm interest in P2p , can you recommend some books or sites about it

thx in advance
Login or Register to Ask a Question

Previous Thread | Next Thread

2 More Discussions You Might Find Interesting

1. Cybersecurity

Netfilter conntracking for P2P protocols (edonkey, bittorent...)

Hi everyone, I would like to allow multi users to access P2P networks, so I wonder if there's a way to tracking these kind of protocols with netfilter, and also compatibility with nat, like the module conntrack_ftp seems to do with the FTP protocol. Thanks guys. (0 Replies)
Discussion started by: nekkro-kvlt
0 Replies

2. UNIX for Dummies Questions & Answers

Intranet P2P Filesharing

I need suggestions for what to use. I need all my users to be able to share files and be able to search into all their files. I also need to control how much bandwidth they use so my network doesn't overload. I can't have my users searching/downloading directly from each other which is my... (5 Replies)
Discussion started by: GoranX
5 Replies
Login or Register to Ask a Question
GLVERTEXBINDINGDIVIS(3G)					   OpenGL Manual					  GLVERTEXBINDINGDIVIS(3G)

NAME
glVertexBindingDivisor - modify the rate at which generic vertex attributes advance C SPECIFICATION
void glVertexBindingDivisor(GLuint bindingindex, GLuint divisor); PARAMETERS
bindingindex The index of the binding whose divisor to modify. divisor The new value for the instance step rate to apply. DESCRIPTION
glVertexBindingDivisor, modifies the rate at which generic vertex attributes advance when rendering multiple instances of primitives in a single draw command. If divisor is zero, the attributes using the buffer bound to bindingindex advance once per vertex. If divisor is non-zero, the attributes advance once per divisor instances of the set(s) of vertices being rendered. An attribute is referred to as instanced if the corresponding divisor value is non-zero. ERRORS
GL_INVAILD_VALUE is generated if bindingindex is greater than or equal to the value of GL_MAX_VERTEX_ATTRIB_BINDINGS. GL_INVALID_OPERATION is generated if no vertex array object is bound. ASSOCIATED GETS
glGet() with arguments GL_MAX_VERTEX_ATTRIB_BINDINGS, GL_VERTEX_BINDING_DIVISOR. SEE ALSO
glBindVertexBuffer(), glVertexAttribBinding(), glVertexAttribPointer(), glVertexBindingDivisor(), glVertexAttribPointer(). COPYRIGHT
Copyright (C) 2012 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/. AUTHORS
opengl.org opengl.org 06/10/2014 GLVERTEXBINDINGDIVIS(3G)