avoid semphore lock


 
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Operating Systems HP-UX avoid semphore lock
# 1  
Old 02-03-2008
avoid semphore lock

we developed a set of system V semphore interface for our application, in general, all of them work normal, seldom cause the deadlock. Here are some important sem_wait and sem_post interface, pls point some suggestion to fixed the deadlock problem:
Code:
int sem_wait_V(int id, struct sembuf  *sem_pv)
{

  sem_pv = new struct sembuf [1] ;

  if (sem_op(id,-1, sem_pv)<0)
    {
         delete sem_pv ;
     return -1;
    }

  delete sem_pv ;
 


  return 0;
}






int sem_post_V(int id, int sem_post_value_V, struct sembuf  *sem_pv)
{

 if ((sem_post_value_V = semctl(id,0,GETVAL,0)) <0)
	{
       	return -1; 
     	}
 if( sem_post_value_V > SEM_POST_LIMIT )
	{
	if( sem_post_value_V == SEM_POST_LIMIT + 1 )	return -1 ;
	return -1 ;
	}

 sem_pv = new struct sembuf [1] ; 
 
 if (sem_op(id,1,sem_pv)<0)
    {
     delete sem_pv ;
     return -1;
    }

 delete sem_pv ;

 return 0;
}



int sem_op(int id,int value, struct sembuf sem_pv[1] )
{
  int sem_value ,sem_value1; 


  sem_pv[0].sem_num = 0 ;
  sem_pv[0].sem_flg = 0 ;

  if ((sem_pv[0].sem_op =value) == 0)
	{
	printf("sem_op error: operator is zero !!!!!!!(%d)\n",id) ;
        return -1;
	}

if ((sem_value = semctl(id,0,GETVAL,0)) <0)
     		{
        	perror("semctl create GETVAL");
                return -1;
     		}

 again:;
  if (semop(id,&sem_pv[0],1)<0)
        {
         sched_yield() ;
         if(errno==EINTR) 
          {
                	if ((sem_value1 = semctl(id,0,GETVAL,0)) <0)
     	                	{
        	                   perror("semctl create GETVAL");
                                   return -1;
     		                }
                           else
                             {
                                 if (sem_value != sem_value1 )
                                     return -1;
                                  else
                                     goto again;
                            }
           }
         return -1;
        }    

  return  1;

}


Last edited by Frank2004; 02-03-2008 at 11:06 PM..
# 2  
Old 03-11-2009
hope response, thanks.
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