Hallo,
Is there anyone you is an expert in old sparc hardware ?
I have a problem with my "new" ( sparc 20 ,2xCPU,250MB) sparc.
For me it is not possible to enhanc the colors of my graphic adaptor.(STP3010PGA TURBOXGX SUN)
Is there a chance to adjust more then 256 colors ?
Please help my ! (1 Reply)
We have app. 20.000 UNIX boxes running mainly Solaris 2.4. Among other things we produce product documentation and have previously used Island Draw to produce images and such. Where do I find objective reviews of similar software packages, have any1 of you done any evaluation?
I´ve searched this... (4 Replies)
Picture(3U) InterViews Reference Manual Picture(3U)NAME
Picture - composite structured graphic
SYNOPSIS
#include <Unidraw/Graphic/picture.h>
DESCRIPTION
A Picture defines a composition of graphic objects. A picture has its own graphics state, which it concatenates with its children's state
when it is drawn or erased. Picture adopts the default concatenation semantics supported by the Graphic base class: The picture's graphics
state effectively overrides its children's so that they are drawn with the picture's state information substituted for their own. A
child's attribute is used only when the picture does not already define it. Moreover, each child's transformer is postmultiplied by the
picture's transformer when the picture is drawn; thus children are drawn relative to the picture's coordinate system.
PUBLIC OPERATIONS
Picture(Graphic* = nil)
Construct a new picture, optionally supply a graphic from which to copy an initial set of graphics state. Picture is derived from
FullGraphic and therefore defines a full set of graphics state.
virtual ~Picture()
The picture deletes its children when it is deleted.
boolean IsEmpty()
Picture defines IsEmpty in addition to the standard Graphic child traversal operations to provide a convenient way to check if the
picture has any children.
PROTECTED OPERATIONS
Graphic* graphic(UList*)
UList* Elem(Iterator)
Convenience functions for extracting a graphic from a UList element and a UList from an iterator.
SEE ALSO Graphic(3U), Iterator(3U), Transformer(3I), UList(3U), pspaint(3U)Unidraw 1 February 1991 Picture(3U)