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Top Forums UNIX for Dummies Questions & Answers Learning to script...want a project to work on (making a small MUD) Post 9177 by learningtoscrip on Tuesday 23rd of October 2001 02:37:10 PM
Old 10-23-2001
Question Learning to script...want a project to work on (making a small MUD)

Will it be possible to make a MUD using unix script(bash)? I know I can easilly make a "dungeon" with different rooms I can run through and such(kinda like a maze game) . What I did was made a differnt shell script for each room and used CASE for the different places to go, ex. when you press N for north it would call up the script file for the room to the north . Now that I know I can make a maze of rooms like this...is there a way for me to make a universal file that runs in the background that will control the "monsters" that will roam my maze...and different commands that will work in whatever room Im in(ex. typing /help anywhere pulls up the help script then returns me to whatever room I was in after Im done). Is this too complex for a script?? This is my first exposure to scripting/programming. If I can do this with script...am I going about it all wrong? Any help/links is very much appreciated thanks!
 

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SCRIPT(1)						    BSD General Commands Manual 						 SCRIPT(1)

NAME
script -- make typescript of terminal session SYNOPSIS
script [-a] [-k] [-q] [-t time] [file [command ...]] DESCRIPTION
The script utility makes a typescript of everything printed on your terminal. It is useful for students who need a hardcopy record of an interactive session as proof of an assignment, as the typescript file can be printed out later with lpr(1). If the argument file is given, script saves all dialogue in file. If no file name is given, the typescript is saved in the file typescript. If the argument command ... is given, script will run the specified command with an optional argument vector instead of an interactive shell. Options: -a Append the output to file or typescript, retaining the prior contents. -k Log keys sent to program as well as output. -q Run in quiet mode, omit the start and stop status messages. -t time Specify time interval between flushing script output file. A value of 0 causes script to flush for every character I/O event. The default interval is 30 seconds. The script ends when the forked shell (or command) exits (a control-D to exit the Bourne shell (sh(1)), and exit, logout or control-d (if ignoreeof is not set) for the C-shell, csh(1)). Certain interactive commands, such as vi(1), create garbage in the typescript file. The script utility works best with commands that do not manipulate the screen. The results are meant to emulate a hardcopy terminal, not an addressable one. ENVIRONMENT
The following environment variable is utilized by script: SHELL If the variable SHELL exists, the shell forked by script will be that shell. If SHELL is not set, the Bourne shell is assumed. (Most shells set this variable automatically). SEE ALSO
csh(1) (for the history mechanism). HISTORY
The script command appeared in 3.0BSD. BUGS
The script utility places everything in the log file, including linefeeds and backspaces. This is not what the naive user expects. It is not possible to specify a command without also naming the script file because of argument parsing compatibility issues. When running in -k mode, echo cancelling is far from ideal. The slave terminal mode is checked for ECHO mode to check when to avoid manual echo logging. This does not work when in a raw mode where the program being run is doing manual echo. BSD
June 6, 1993 BSD
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