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Full Discussion: OK another question...
Top Forums Programming OK another question... Post 89220 by Corrail on Friday 11th of November 2005 01:38:04 PM
Old 11-11-2005
Let me try to clarify the question

I play a text based game and the coders on there create mobs and items and different programs that execute when players do something for example give the NPC an item or if its an oprog maybe say a certain word or something like that. I want to learn how to do that so i can become a coder. Does that help any?
 

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TREK(6) 							 BSD Games Manual							   TREK(6)

NAME
trek -- trekkie game SYNOPSIS
trek [[-a] file] DESCRIPTION
trek is a game of space glory and war. Below is a summary of commands. For complete documentation, see Trek by Eric Allman. If a filename is given, a log of the game is written onto that file. If the -a flag is given before the filename, that file is appended to, not truncated. The game will ask you what length game you would like. Valid responses are ``short'', ``medium'', and ``long''. You may also type ``restart'', which restarts a previously saved game. You will then be prompted for the skill, to which you must respond ``novice'', ``fair'', ``good'', ``expert'', ``commodore'', or ``impossible''. You should normally start out with a novice and work up. In general, throughout the game, if you forget what is appropriate the game will tell you what it expects if you just type in a question mark. AUTHOR
Eric Allman SEE ALSO
/usr/share/doc/bsdgames/trek.me COMMAND SUMMARY
abandon capture cloak up/down computer request; ... damages destruct dock help impulse course distance lrscan move course distance phasers automatic amount phasers manual amt1 course1 spread1 ... torpedo course [yes] angle/no ram course distance rest time shell shields up/down srscan [yes/ no] status terminate yes/no undock visual course warp warp_factor BSD
December 30, 1993 BSD
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