11-03-2005
I prefer VI. I port a lot of Visual C/C++, and other M$ files on to my linux box, and it helps me get rid of the CTRL-M an other odd characters.
Vi's also useful if you don't have access a mouse.
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Hello everybody,
My question is: how to add /tmp/work at the end of line in vi editor.
my file looks like:
cp file1
cp file2
cp file3
****
I need to add " /tmp/work" at the end of each line.
I tried this
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and this
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Hi,
how can I add at the begining and at the end of all of the lines of my text file in VI editor ? Many thanks before.
for exemple if in my file i have
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line 2
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start line 1 end
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I am new in hp ux and I want work with vi editor, but in hp ux vi editor the backspaes and del keys doesn't work.
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Hi,
I knw its a silly question, but am a newbie to 'vi' editor. I'm forced to use this, hence kindly help me with this question.
How can i paste a chunk 'copied from' a different editor(gedit) in 'vi editor'?
As i see, p & P options does work only within 'vi'. (10 Replies)
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Hi All,
I am running a script , working very fine on cmd prompt. The problem is that when I open do crontab -e even after setting editor to vi by
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/////////////////////////////////////////////////////
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How can ` character be printed on vi editor ?
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Hello All,
Need one Help for one issue.
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DAB(6) BSD Games Manual DAB(6)
NAME
dab -- Dots and Boxes game
SYNOPSIS
dab [-aw] [-n ngames] [-p <c|h><c|h>] [xdim [ydim]]
DESCRIPTION
dab is a game where each player tries to complete the most boxes. A turn consists of putting one border of a box; the player setting the
fourth and final border of a box gets the point for the box and has another turn.
The keys used are the vi keys: k for up, j for down, h for left, and l for right. To switch between even and odd rows, use one of the fol-
lowing keys: u (diagonal right up), y (diagonal left up), b (diagonal left down), n (diagonal right down); <space> sets a new border, CTRL-L
and CTRL-R redraw the screen, and q quits the game.
Support options are:
-a Don't use the alternate character set.
-n ngames ngames games will be played. (Especially useful in -p cc mode.)
-p <c|h><c|h> Select which of the two players is a human or a computer. The first argument is the first player; c stands for computer and
h for human.
-w Wait for a character press between games.
xdim and ydim define the size of the board in the x and y dimensions.
AUTHORS
Christos Zoulas <christos@NetBSD.org>
SEE ALSO
Elwyn R. Berlekamp, The Dots and Boxes Game: Sophisticated Child's Play, A K Peters, 2000, http://www.akpeters.com/book.asp?bID=111.
BSD
December 24, 2003 BSD