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Full Discussion: who modified my file!!
Top Forums UNIX for Dummies Questions & Answers who modified my file!! Post 87185 by mohanprabu on Friday 21st of October 2005 01:01:54 AM
Old 10-21-2005
Question who modified my file!!

Hi EVERYONE!!...

Just a simple (yet critical from my perspective) doubt... I would like to know who had edited my file.. when I use
ls -l
command, I see my ID.. but when I edit using some other ID, I had expected that ID to be shown.. but still
ls -l
shows my ID only..

So, is there any command thru which I can see who had edited my file. I have a serious problem here, since the file has been edited at an "unearthly" time..

Any early responses is highly appreciated..

Thanks in advance..

Regards,
Mohan.

PS: By the way, I cannot, by rule, prevent others from editing (using chmod command)
 

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Perspective(3I) 					    InterViews Reference Manual 					   Perspective(3I)

NAME
Perspective - visible portion of an interactor SYNOPSIS
#include <InterViews/perspective.h> DESCRIPTION
A perspective object describes which part of an interactor's total display area is visible in the interactor's canvas. The main use of perspectives is for scrolling, panning, and zooming interactors. The member variables (x0, y0) define the origin of the interactor's dis- play area; width and height define the total height of the area. The member variables (curx, cury) define the lower-left corner of the interactor's canvas relative to the total area; curwidth and curheight define how much of the total area is displayed in the canvas. The member variables sx, sy, lx, and ly specify small and large increments in each dimension. These increments are used by a scroller to implement line and page scrolling. PUBLIC OPERATIONS
Perspective() Define a new perspective with all member variables initialized to zero. void Attach(Interactor*) Add to the list of interactors that are interested in updates to the perspective. These interactors reflect the perspective visual- ly; examples include scrollers and sliders. void Detach(Interactor*) Remove an interactor from the list of those interested in updates. This operation should be called from the interactor's destruc- tor. void Init(Coord x0, Coord y0, Coord width, Coord height) Initialize the perspective display area. void Update() Notify all the interactors interested in the perspective that it has changed. The perspective's interactor should call Update after modifying its perspective. SEE ALSO
Adjuster(3I), Interactor(3I), Panner(3I), Scroller(3I) InterViews 15 June 1987 Perspective(3I)
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