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Top Forums Programming Runtime Linking shared Objects Post 8434 by dneely on Thursday 11th of October 2001 11:05:13 AM
Old 10-11-2001
Bug

The relocation table of a shared object is not updated properly via the run-time linking method (dlopen). This means the calling process can make function calls into the shared object fine, but the shared object can not call it's own functions unless they are local/static because they have the wrong address location in the relocation table (illegal exception).

One solution is to build the shared object using a mapfile specifying all the funcions as local. However, make the shared object's interface (functions that will be called by a another process) global but call a local function that does the actual work. This means you will actually have two function (a global and local) doing the same thing.

Keep in mind there are other solutions depending on your situation. This is the one that worked for me because of the complexity of my shared object. If you have a one module shared object the mapfile can be eliminated by making functions local using the modifier static (a c/c++ key word).

example:
static void function(void)
{
}

Smilie
 

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dlsym(3C)																 dlsym(3C)

NAME
dlsym() - get the address of a symbol in shared library SYNOPSIS
[flag]... file... [library]... Multithread Usage This routine is thread-safe. DESCRIPTION
is one of a family of routines that give the user direct access to the dynamic linking facilities (using the option on the compiler or com- mand line). allows a process to obtain the address of a symbol defined within a shared object previously opened by handle is a either the value returned by a call to or one of the special flags and In the former case, the corresponding shared object must not have been closed using name is the symbol's name as a character string. searches for the named symbol in all shared objects loaded automatically as a result of loading the object referenced by handle (see dlopen(3C)). If handle is the search begins with the "next" object after the object from which was invoked. Objects are searched using a load order symbol resolution algorithm (see dlopen(3C)). The "next" object, and all other objects searched, are either of global scope (because they were loaded at startup or as part of a operation with the flag) or are objects loaded by the same operation that loaded the caller of If handle is the search begins with the object from which was invoked. Objects are searched using the load order symbol resolution algo- rithm. If handle is then the symbol search is done in the scope of the object that invoked For example, if the caller object was loaded as a result of with (see dlopen(3C)), it does not search symbols in objects that were not loaded in same invocation as the caller object. RETURN VALUE
If handle does not refer to a valid object opened by or if the named symbol cannot be found within any of the objects associated with han- dle, returns NULL. More detailed diagnostic information is available through ERRORS
If fails, a subsequent call to returns one of the following values: Cannot apply relocation in library. Internal error encountered in Invalid handle. End of liblist, invalid argument. Out of memory. failed on entry to or exit from failed on exit from failed on entry to Unknown symbol. APPLICATION USAGE
can be used to navigate an intentionally created hierarchy of multiply defined symbols created through interposition. For example, if a program wished to create an implementation of that embedded some statistics gathering about memory allocations, such an implementation could define its own which would gather the necessary information, and use with to find the "real" which would perform the actual memory allocation. Of course, this "real" could be another user-defined interface that added its own value and then used to find the system EXAMPLES
The following example shows how you can use and to access either function or data objects. For simplicity, error checking has been omit- ted. void *handle; int i, *iptr; int (*fptr)(int); /* open the needed object */ handle = dlopen("/usr/mydir/mylib.sl", RTLD_LAZY); /* find address of function and data objects */ fptr = (int (*)(int))dlsym(handle, "some_function"); iptr = (int *)dlsym(handle, "int_object"); /* invoke function, passing value of integer as a parameter */ i = (*fptr)(*iptr); The next example shows how one can use with to add functionality to an existing interface. Again, error checking has been omitted. extern void record_malloc(void *, size_t); void * malloc(size_t sz) { void *ptr; void *(*real_malloc)(size_t); real_malloc = (void * (*) (size_t)) dlsym(RTLD_NEXT, "malloc"); ptr = (*real_malloc)(sz); record_malloc(ptr, sz); return ptr; } SEE ALSO
dlclose(3C), dlerrno(3C), dlerror(3C), dlopen(3C). Texts and Tutorials (See the option) (See manuals(5) for ordering information) dlsym(3C)
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