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Full Discussion: Regarding Multi-Threading
Top Forums Programming Regarding Multi-Threading Post 78060 by matrixmadhan on Friday 15th of July 2005 04:16:56 AM
Old 07-15-2005
Regarding Multi-Threading

Hi All,

Here's my question
I have a 385 MB file containing 5,000,000 records.
I need to read from the file and load into a table.

Initially i thought of doing it in a single thread (execution of a single program) but when calculated accounted 16 hours of time on a standard benchmark.
Hence decided to do the same in multi-threaded way.

Here's the pseudo-code
total no of bytes in file: k
no of threads: n

for every 1,000,000 records
create a thread with file position pointer
k->k/1,000,000 with access upto (startpos, endpos to which it can access)
next thread would account for insertion of 1x10^6 to 2x10^6
with file postion pointers from k/1x10^6->k/2x10^6
similary continue for all other threads.

I havent tried this yet, i have following questions
regarding this.
a) do i need to have a separate lock when accesing the single file,
b)or there any chances of the file being corrupted.
c)any other memory or lock issues possible.
d)I would like to perform insertion operation quickly
any inputs and ideas greatly appreciated.
e)i definitely know that this is not such a great way any other way for achiveing the purpose would be of great help.

It would also be great if u suggest some websites for executing multiple threads concurrently.
 

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usleep(2)							System Calls Manual							 usleep(2)

NAME
usleep - suspend execution for an interval SYNOPSIS
DESCRIPTION
The function will cause the calling thread to be suspended from execution until either the number of real-time microseconds specified by the argument useconds has elapsed, or a signal is delivered to the calling thread and its action is to invoke a signal-catching function or to terminate the process. The suspension time may be longer than requested due to the scheduling of other activities by the system, or because of the time spent in processing the call. The useconds argument must be less than 1,000,000. If the value of useconds is 0, then the call has no effect. If a signal is generated for the calling process during execution of and if the signal is being ignored or blocked from delivery, it is unspecified whether returns when the signal is scheduled; if the signal is being blocked, it is also unspecified whether it remains pending after returns or it is discarded. If a signal is generated for the calling process during execution of except as a result of a prior call to and if the signal is not being ignored or blocked from delivery, it is unspecified whether that signal has any effect other than causing to return. If a signal-catching function interrupts and examines or changes either the time a is scheduled to be generated, the action associated with the signal, or whether the signal is blocked from delivery, the results are unspecified. If a signal-catching function interrupts and calls or to restore an environment saved prior to the call, the action associated with the signal and the time at which a signal is scheduled to be generated are unspecified, it is also unspecified whether the signal is blocked, unless the process's signal mask is restored as part of the environment. Implementations may place limitations on the granularity of timer values. For each interval timer, if the requested timer value requires a finer granularity than the implementation supports, the actual timer value will be rounded up to the next supported value. Interactions between and any of the following are unspecified: RETURN VALUE
On successful completion, returns 0. Otherwise, it returns -1 and sets to indicate the error. ERRORS
The function may fail if: [EINVAL] The time interval specified 1,000,000 or more microseconds. APPLICATION USAGE
The function is included for its historical usage. The function is preferred over this function. Multi-threaded applications are recom- mended to use instead of is also a thread canceling point. SEE ALSO
alarm(2), getitimer(2), nanosleep(2), sigaction(2), sleep(3C), timer_create(2), timer_delete(2), timer_getoverrun(2), timer_gettime(2), timer_settime(2), <unistd.h>. CHANGE HISTORY
First released in Issue 4, Version 2. usleep(2)
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