07-05-2005
Thank u so much. By the way, I am a c programmer.
4 More Discussions You Might Find Interesting
1. UNIX for Advanced & Expert Users
After a server reboot for regular mainatanance we face the following situation:
1/ user accounts with ksh can't start the korn shell
2/ korn shell scripts do work however, if executed from bash
3/ normal users with bash can't run ksh
4/ root can run ksh
5/ if I switch the default shell to... (3 Replies)
Discussion started by: rein
3 Replies
2. UNIX for Dummies Questions & Answers
Hello All,
I have some questions;
1) process1 | process2,
A)now if I kill process2 what happens to process1?
B) if I kill process1 what happens to process2?
2) Why kill -9 is a strong kill? If possible I would like to know what happens internally.
3) What a pipe actually do, in... (3 Replies)
Discussion started by: willhunter
3 Replies
3. UNIX for Dummies Questions & Answers
first off, i LOVE unix to death, but i really only like the text/console side of it. im not big into the XFree86/Xwindows side of things.. so with that known... im in search of really old *nix's.. like way outdated, floppy OS's from way back in the day. im kinda in search of the pure'r UNIX's.... (0 Replies)
Discussion started by: 01000101
0 Replies
4. Shell Programming and Scripting
Does anyone know how to test if an ethernet interface is alive, or accepting connections? Here is the scenario - I have rsc and sc console interfaces on some Suns. There are some sporadic vulnerability scans that send them out to lunch when they run the scans. I have to login to the host and reset... (0 Replies)
Discussion started by: lm_admin_dh
0 Replies
Object(library call) Object(library call)
NAME
Object -- The Object widget class
SYNOPSIS
#include <Xm/Xm.h>
DESCRIPTION
Object is never instantiated. Its sole purpose is as a supporting superclass for other widget classes.
Classes
The class pointer is objectClass.
The class name is Object.
New Resources
The following table defines a set of widget resources used by the programmer to specify data. The programmer can also set the resource val-
ues for the inherited classes to set attributes for this widget. To reference a resource by name or by class in a .Xdefaults file, remove
the XmN or XmC prefix and use the remaining letters. To specify one of the defined values for a resource in a .Xdefaults file, remove the
Xm prefix and use the remaining letters (in either lowercase or uppercase, but include any underscores between words). The codes in the
access column indicate if the given resource can be set at creation time (C), set by using XtSetValues (S), retrieved by using XtGetValues
(G), or is not applicable (N/A).
+---------------------------------------------------------------------+
| | Object Resource Set | | |
|Name | Class | Type | Default | Access |
+-------------------+-------------+----------------+---------+--------+
|XmNdestroyCallback | XmCCallback | XtCallbackList | NULL | C |
+-------------------+-------------+----------------+---------+--------+
+-------------------+-------------+----------------+---------+--------+
XmNdestroyCallback
Specifies a list of callbacks that is called when the gadget is destroyed.
Translations
There are no translation for Object.
Object(library call)