Hello everybody,
My question is: how to add /tmp/work at the end of line in vi editor.
my file looks like:
cp file1
cp file2
cp file3
****
I need to add " /tmp/work" at the end of each line.
I tried this
:%s/$/" /tmp/work"
and this
:%s/$/\ /tmp/work\/
but it does not work. (2 Replies)
We work on AIX 5L
We use vi as text editor (only scripts to create and modifiy).
What do you think of emacs ? Where can I find it ?
Do you know better text editor for scripts ?
Thank you for all answers. (1 Reply)
I am new in hp ux and I want work with vi editor, but in hp ux vi editor the backspaes and del keys doesn't work.
how can I enable them.
thanks (3 Replies)
Hi,
I knw its a silly question, but am a newbie to 'vi' editor. I'm forced to use this, hence kindly help me with this question.
How can i paste a chunk 'copied from' a different editor(gedit) in 'vi editor'?
As i see, p & P options does work only within 'vi'. (10 Replies)
Hi All,
I am running a script , working very fine on cmd prompt. The problem is that when I open do crontab -e even after setting editor to vi by
set EDITOR=vi it does not open a vi editor , rather it do as below.....
/////////////////////////////////////////////////////
$ set... (6 Replies)
Hello All,
Need one Help for one issue.
I am using a French Keyboard, so @ sign is on key 0 and i have to use right Alt + 0 to print it.
It is working everywhere but not inside Vi editor. I can type @ in shell, in notepad. But inside Vi editor it is not working, another problem is that if... (2 Replies)
I was looking through the topics and I wasn't sure if this was the best place to post this question:
I was wondering, out of curiosity, which software everyone was using to code their scripts in. I do mostly sh/ksh and my favorite has always been EditPlus because it is small, fast, yet powerful.... (409 Replies)
Discussion started by: yongho
409 Replies
LEARN ABOUT DEBIAN
voice_set_playmode
voice_set_playmode(3alleg4) Allegro manual voice_set_playmode(3alleg4)NAME
voice_set_playmode - Adjusts the loop status of the specified voice. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
void voice_set_playmode(int voice, int playmode);
DESCRIPTION
Adjusts the loop status of the specified voice. This can be done while the voice is playing, so you can start a sample in looped mode (hav-
ing set the loop start and end positions to the appropriate values), and then clear the loop flag when you want to end the sound, which
will cause it to continue past the loop end, play the subsequent part of the sample, and finish in the normal way. The mode parameter is a
bitfield containing the following values:
PLAYMODE_PLAY
Plays the sample a single time. This is the default if you don't set the loop flag.
PLAYMODE_LOOP
Loops repeatedly through the sample, jumping back to the loop start position upon reaching the loop end.
PLAYMODE_FORWARD
Plays the sample from beginning to end. This is the default if you don't set the backward flag.
PLAYMODE_BACKWARD
Reverses the direction of the sample. If you combine this with the loop flag, the sample jumps to the loop end position upon reaching the
loop start (ie. you do not need to reverse the loop start and end values when you play the sample in reverse).
PLAYMODE_BIDIR
When used in combination with the loop flag, causes the sample to change direction each time it reaches one of the loop points, so it
alternates between playing forwards and in reverse.
SEE ALSO Allegro version 4.4.2 voice_set_playmode(3alleg4)