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Top Forums Programming Runtime Linking shared Objects Post 7236 by Perderabo on Friday 21st of September 2001 10:02:35 AM
Old 09-21-2001
Sadly, buggy programs are not guaranteed to fail. Somewhere in your program is a bug and you need to find it. For example, maybe a pointer has a bad value, but you are using it to store something. This overwrites something that it shouldn't. When you staticly link the program, you may be stepping on something that you don't need. But generate position independent code, and now you're clobbering something important.

The good news is that you have found a way to reliably expose the bug. The next step is to remove the bug.
The illegal operation sounds like you nailed a return address on the stack.

And yes this sort of thing happens to me a lot, although it's usually a program that works on hp but not sun (or vice versa). And it's always a bug a in my code. For this reason, I try my program on both systems as a quality check.
 

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dlsym(3C)																 dlsym(3C)

NAME
dlsym() - get the address of a symbol in shared library SYNOPSIS
[flag]... file... [library]... Multithread Usage This routine is thread-safe. DESCRIPTION
is one of a family of routines that give the user direct access to the dynamic linking facilities (using the option on the compiler or com- mand line). allows a process to obtain the address of a symbol defined within a shared object previously opened by handle is a either the value returned by a call to or one of the special flags and In the former case, the corresponding shared object must not have been closed using name is the symbol's name as a character string. searches for the named symbol in all shared objects loaded automatically as a result of loading the object referenced by handle (see dlopen(3C)). If handle is the search begins with the "next" object after the object from which was invoked. Objects are searched using a load order symbol resolution algorithm (see dlopen(3C)). The "next" object, and all other objects searched, are either of global scope (because they were loaded at startup or as part of a operation with the flag) or are objects loaded by the same operation that loaded the caller of If handle is the search begins with the object from which was invoked. Objects are searched using the load order symbol resolution algo- rithm. If handle is then the symbol search is done in the scope of the object that invoked For example, if the caller object was loaded as a result of with (see dlopen(3C)), it does not search symbols in objects that were not loaded in same invocation as the caller object. RETURN VALUE
If handle does not refer to a valid object opened by or if the named symbol cannot be found within any of the objects associated with han- dle, returns NULL. More detailed diagnostic information is available through ERRORS
If fails, a subsequent call to returns one of the following values: Cannot apply relocation in library. Internal error encountered in Invalid handle. End of liblist, invalid argument. Out of memory. failed on entry to or exit from failed on exit from failed on entry to Unknown symbol. APPLICATION USAGE
can be used to navigate an intentionally created hierarchy of multiply defined symbols created through interposition. For example, if a program wished to create an implementation of that embedded some statistics gathering about memory allocations, such an implementation could define its own which would gather the necessary information, and use with to find the "real" which would perform the actual memory allocation. Of course, this "real" could be another user-defined interface that added its own value and then used to find the system EXAMPLES
The following example shows how you can use and to access either function or data objects. For simplicity, error checking has been omit- ted. void *handle; int i, *iptr; int (*fptr)(int); /* open the needed object */ handle = dlopen("/usr/mydir/mylib.sl", RTLD_LAZY); /* find address of function and data objects */ fptr = (int (*)(int))dlsym(handle, "some_function"); iptr = (int *)dlsym(handle, "int_object"); /* invoke function, passing value of integer as a parameter */ i = (*fptr)(*iptr); The next example shows how one can use with to add functionality to an existing interface. Again, error checking has been omitted. extern void record_malloc(void *, size_t); void * malloc(size_t sz) { void *ptr; void *(*real_malloc)(size_t); real_malloc = (void * (*) (size_t)) dlsym(RTLD_NEXT, "malloc"); ptr = (*real_malloc)(sz); record_malloc(ptr, sz); return ptr; } SEE ALSO
dlclose(3C), dlerrno(3C), dlerror(3C), dlopen(3C). Texts and Tutorials (See the option) (See manuals(5) for ordering information) dlsym(3C)
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