Sponsored Content
Special Forums IP Networking i want a UDP Client receiving program Post 71788 by Nirmala on Sunday 15th of May 2005 02:30:49 PM
Old 05-15-2005
i want a UDP Client receiving program

Hi
I want a UDP client receiving program. Here is the scenario. The client has to listen to the UDP server and has to acknowledge back on receiving data from the server. Can anyone help me out.
regards,
Nirmala
 

10 More Discussions You Might Find Interesting

1. Filesystems, Disks and Memory

Receiving status code 39 when accessing files through program.

I'm working on a project to extract some information from archive file. I ran my program through MFCobol animator and I'm receiving a status code of 39(file not compatible) when opening the file for input. I have tried just about everything, rebuild, convert, etc. but I receive the same message.... (6 Replies)
Discussion started by: bigdawg
6 Replies

2. Programming

Client - server program

i came acors this coding when surfin the net.this code works perfectly.but as i am new to this socket programming i need sm coments quoted on it or explanation regarding this source code. i have prb understanding the server.c i have posted it below can u guys help me !!!! cheerZ The... (4 Replies)
Discussion started by: mathu
4 Replies

3. Programming

UDP socket - can both client and server recv and send

Hi, Am very new to socket programming. When we use UDP sockets to communicate between two processess, will both the client/server socket be able to send/recv ? meaning can sendto()/ recvfrom() be used on both server and client? It could be useful even if anybody provide some link on socket... (1 Reply)
Discussion started by: rvan
1 Replies

4. Programming

Server client program

hi guys, I need the code for a server client registration form.The server must ask for authentication .Then the client would send in data. This is stored in a file .The server sends back a receipt to the client as part of the payment done. plz can some 1 get me the code... (9 Replies)
Discussion started by: pip3r
9 Replies

5. Programming

SFTP client program

can u help me? i need the program code in C to perform Simple File Transfer in linux.in this forum i found the server program,inw i need the client program ASAP. Thanx. (1 Reply)
Discussion started by: harshi
1 Replies

6. Programming

how to check port binding in pcap receiving program?

hi, I am writing one packet receiving program using libpcap library. Now, I want to check port is already using or not. how to check in receiver program.. If normal program, bind return value we can able to check the port using or not. but, in pcap program how can i check? thank... (1 Reply)
Discussion started by: ram.sj
1 Replies

7. IP Networking

UDP Server/Daemon for receiving & acknowledging data

I'm looking for a couple high level pointers to writing a UDP server that will be acknowledging data at a rate of approximately twelve packets every second and will be running on and older but more or less dedicated Solaris 9 box. Acknowledging the data packets is relatively simple, after... (2 Replies)
Discussion started by: allbread
2 Replies

8. Programming

UDP linux client and Windows server

Hi, I have a situation where i need to communicate a linux client with a windows server, I am using a UDP socket communication channel. I am able to send packets from my linux clients to the windows server but unable to receive any data packet from the server. Do i need to make any setting in... (0 Replies)
Discussion started by: John20
0 Replies

9. Programming

Unable to create a UDP client from thread?

I try to initial a UDP client from threading, but it doesn't work? why? These codes from the textbook #define ECHOMAX 255 /* Longest string to echo */ #define TIMEOUT_SECS 2 /* Seconds between retransmits */ #define MAXTRIES 5 /* Tries before giving up */... (3 Replies)
Discussion started by: sehang
3 Replies

10. Programming

Sending and Receiving data between Client, HTTP Proxy, and Remote Server

I am having problems receiving data from a remote server. It seems that I can send an HTTP request to any host such as http://www.google.com, but I can't get a reply. I'm sending the host a HTTP 1.0 request that is formatted as such: GET / HTTP/1.0 Host: http://www.google.com Connection:... (0 Replies)
Discussion started by: shubham92
0 Replies
nfsd(8) 						      System Manager's Manual							   nfsd(8)

NAME
nfsd - The remote NFS compatible server SYNOPSIS
/usr/sbin/nfsd [-t num_tcpthreads] [-u num_udpthreads] The following form of the nfsd command is not recommended and is supported only for backward compatibility: /usr/sbin/nfsd [numthreads] FLAGS
Specifies a number of TCP server threads (per RAD) to spawn. A value of 8 is recommended as a start. Specifies a number of UDP server threads (per RAD) to spawn. A value of 8 is recommended as a start. DESCRIPTION
The nfsd daemon runs on a server machine to service NFS requests from client machines. The daemon spawns a number of server threads that process NFS requests from client machines. At least one server thread must be running for a machine to operate as a server. There are two types of server threads: a server thread that processes NFS requests sent using TCP and a server thread that processes NFS requests sent using UDP. This is necessary because the kernel paths for UDP and TCP NFS messages are different. The -t option specifies the number of TCP threads to run and the -u option specifies the number of UDP threads to run. On systems that support Cache Coherent NUMA, the number of threads is per Resource Affinity Domain (RAD). As you add RADs, the NFS server will automatically scale by creating additional threads. NFS requests are processed by a particular RAD based on the file being accessed; this confines cached information about a file to a single RAD for efficiency. See numa_intro(3) for more information on the NUMA architec- ture. If you use the SysMan Menu to configure NFS, it sets the default at 8 UDP and 8 TCP threads. However, a user can have any number of TCP and UDP nfsd threads running up to a maximum of 128 threads. The optimal number of TCP server threads and UDP server threads depends on many factors. See nfsiod(8) for more information. The server threads are implemented as kernel threads; they are part of Process ID 0, not the nfsd process. The ps axml command displays idle server threads under PID 0. Idle threads will be waiting on nfs_udp_wait or nfs_tcp_wait. Therefore, if 16 server threads are config- ured, only one nfsd process is displayed in the output from the ps command, although 16 server threads are available to handle NFS requests. Files that are larger than 2 gigabytes are exported as 2 gigabyte files when accessed by NFS Version 2. NFS Version 2 is a 32-bit proto- col, therefore, the size and offset fields are 32-bit quantities (on Alpha UFS they are 64-bit quantities). Use caution when accessing files larger than 2 gigabytes from NFS clients. EXAMPLES
In the following example, 16 threads are run (8 for TCP and 8 for UDP): nfsd -t 8 -u 8 FILES
Specifies the command path Specifies the file for logging startup errors (before the server threads are started). Specifies the file for logging NFS errors (after the server threads are started). RELATED INFORMATION
Commands: mount(8), mountd(8), nfsconfig(8), nfsstat(8), portmap(8) System calls: nfssvc(2) delim off nfsd(8)
All times are GMT -4. The time now is 10:13 PM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy