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Special Forums UNIX Desktop Questions & Answers uuencode for attachment giving problem Post 54445 by manojram on Saturday 14th of August 2004 01:45:32 AM
Old 08-14-2004
Question uuencode for attachment giving problem

Hi All,

I am using unix's sendmail utility to send mails with attacments. I am using the uuencode command for attachments (zip).

When i send the mails to some account which is configured in the MS outook it opens/unzip the attachments with no problem.

But the same attachments seems to be getting corrupt while downloading from some other mails like the yahoo or hotnmail.

This problem is driving me crazy for a long time. Can anyone letme know the reason behind this issue.

I am using sun solaris 8

Regards
Manoj
 

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GLINVALIDATEFRAMEBUF(3G)					   OpenGL Manual					  GLINVALIDATEFRAMEBUF(3G)

NAME
glInvalidateFramebuffer - invalidate the content some or all of a framebuffer object's attachments C SPECIFICATION
void glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum * attachments); PARAMETERS
target The target to which the framebuffer is attached. target must be GL_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, or GL_READ_FRAMEBUFFER. numAttachments The number of entries in the attachments array. attachments The address of an array identifying the attachments to be invalidated. DESCRIPTION
glInvalidateFramebuffer invalidates the content of a specified set of attachments of a framebuffer. The framebuffer whose content to invalidate is indicated by setting target to the target to which it is bound. target may be GL_FRAMEBUFFER, GL_READ_FRAMEBUFFER or GL_DRAW_FRAMEBUFFER. GL_FRAMEBUFFER is treated as if it were GL_DRAW_FRAMEBUFFER. The set of attachments whose content to invalidate are specified in an array whose address is given by attachments and which contains numAttachments elements. The elements of attachments must be GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENTGL_DEPTH_STENCIL_ATTACHMENT, or GL_COLOR_ATTACHMENTi, where i is between zero and the value of GL_MAX_FRAMEBUFFER_ATTACHMENTS minus one. Furthermore, if the default framebuffer is bound to target, then attachments may contain GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_BACK_LEFT, GL_BACK_RIGHT, GL_AUXi, GL_ACCUM, GL_COLOR, GL_DEPTH, or GL_STENCIL, identifying that specific buffer. GL_COLOR, is treated as GL_BACK_LEFT for a double-buffered context and GL_FRONT_LEFT for a single-buffered context. After glInvalidateFramebuffer is executed, the contents of the specified attachments become undefined. ERRORS
GL_INVALID_ENUM is generated if target is not one of the accepted framebuffer target tokens. GL_INVALID_ENUM is generated if any element of attachments is not one of the accepted framebuffer attachment tokens. GL_INVALID_OPERATION is generated if element of attachments is GL_COLOR_ATTACHMENTi where i is greater than or equal to the value of GL_MAX_COLOR_ATTACHMENTS. ASSOCIATED GETS
glGet() with argument GL_MAX_COLOR_ATTACHMENTS SEE ALSO
glInvalidateTexSubImage(), glInvalidateTexImage(), glInvalidateBufferSubData(), glInvalidateBufferData(), glInvalidateSubFramebuffer(). COPYRIGHT
Copyright (C) 2012 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/. AUTHORS
opengl.org opengl.org 06/10/2014 GLINVALIDATEFRAMEBUF(3G)
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