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Top Forums UNIX for Advanced & Expert Users building flat files in unix and importing them from windows Post 54156 by tunirayavarapu on Wednesday 4th of August 2004 11:29:02 AM
Old 08-04-2004
building flat files in unix and importing them from windows

what is a flat file in unix?
i have to import a unix flat files from windows based programme.
my question is not to export from unix but only to import from windows only.
how to build that flat files?
how to create export to windows
how to import from windows
 

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GLPROVOKINGVERTEX(3G)						    OpenGL 3.3						     GLPROVOKINGVERTEX(3G)

NAME
glProvokingVertex - specifiy the vertex to be used as the source of data for flat shaded varyings C SPECIFICATION
void glProvokingVertex(GLenum provokeMode); PARAMETERS
provokeMode Specifies the vertex to be used as the source of data for flat shaded varyings. DESCRIPTION
Flatshading a vertex shader varying output means to assign all vetices of the primitive the same value for that output. The vertex from which these values is derived is known as the provoking vertex and glProvokingVertex specifies which vertex is to be used as the source of data for flat shaded varyings. provokeMode must be either GL_FIRST_VERTEX_CONVENTION or GL_LAST_VERTEX_CONVENTION, and controls the selection of the vertex whose values are assigned to flatshaded varying outputs. The interpretation of these values for the supported primitive types is: If a vertex or geometry shader is active, user-defined varying outputs may be flatshaded by using the flat qualifier when declaring the output. NOTES
glProvokingVertex is available only if the GL version is 3.2 or greater. ERRORS
GL_INVALID_ENUM is generated if provokeMode is not an accepted value. COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/. OpenGL 3.3 03/08/2011 GLPROVOKINGVERTEX(3G)
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