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Full Discussion: Window and Chat for UNIX
Top Forums UNIX for Dummies Questions & Answers Window and Chat for UNIX Post 533 by ditoa on Tuesday 12th of December 2000 09:04:25 PM
Old 12-12-2000
Hi i am new to Unix and i was wondering if you could help me with 2 problems i have?

Firstly i use Telnet to connect to my main server unix-shells.com and i want to know how i can use the "window" program?

i understand how it works but i want to be able to easily make new windows and hide the windows i am not using!

i am NOT talking about /window new in BitchX and alike but just typeing "window" from $


my second problem is i want to use a chat program like "talk" but for multiple users, similar to the "com" program, however com is not install, or if it is i cant use it, on unix-shelld.com are there any other programs i can use for multiple users to chat?

thank you for your time

Morgan

PS if possible please email any answer/tips you have to ::email removed::

thanks

Last edited by oombera; 02-13-2004 at 01:36 PM..
 

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UNTITLED
LOCAL UNTITLED NAME
glutSetWindow -- Select the <i>current window</i> LIBRARY
OpenGLUT - window SYNOPSIS
#include <openglut.h> void glutSetWindow(int ID); PARAMETERS
ID Window identifier DESCRIPTION
Sets the current window to ID. All OpenGL rendering goes to the current window . Many OpenGLUT functions also implicitly use the current window . Many OpenGLUT callback operations are tied to a window. When your callback is invoked, OpenGLUT will set that particular window to be the current window . However, some callbacks---such as that registered via glutIdleFunc()---do not have associated windows. If a callback is not associated to a particular window, then when OpenGLUT invokes that callback you should always use glutSetWindow() to select the appro- priate window before doing any OpenGL rendering or doing any OpenGLUT window-related operations. There may be cases when you can get away with assuming that the current window is unchanged since some prior time, but OpenGLUT has con- siderable liberaty with respect to when it invokes your functions. Also, your program may add more windows or more operations on other win- dows as you develop it. Lastly, this is a convenient way to select among multiple windows for drawing without actually waiting for that window's display callback. Simply set the current window and draw immediately. This is not always advisable, but may be practical. It is an error to set the current window to a non-existant window (e.g., one that you have closed). A warning will be printed on stderr if you try to do so, and the current window should be unchanged. SEE ALSO
glutGetWindow(3) Epoch
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