05-20-2004
Hate to be short, but use the search button (upper right hand corner over there!). There are a tremendous amount of examples on this board.
10 More Discussions You Might Find Interesting
1. UNIX for Dummies Questions & Answers
Hi,
I am trying to write and automate a ftp job that connects to a IBM mainframe and pulls the same files everyday.
To do this I assumen I create a .netrc file in my solaris home directory, then I write a shell script. How do I envoke ftp from a ksh script and pass it the info in .netrc?
I... (11 Replies)
Discussion started by: flowrats
11 Replies
2. Answers to Frequently Asked Questions
One of our most frequent questions is how to automate ftp transfers. There are several approaches. Since I'm writing this post, we will start with my favorite technique. :)
In Automated FTP task I present a simple example of my ksh co-process technique. And note that later in this thread I... (0 Replies)
Discussion started by: Perderabo
0 Replies
3. UNIX for Advanced & Expert Users
Hi all,
I got this piece of code in this forum and I can't seem to get it work. The thread already closed so I just post a new thread.
#!/usr/bin/ksh
ftp -v -n "YOUR.IP.ADD.RESS" << cmd
user "user" "passwd"
cd /distant/directory
lcd /local/directoryget ssh_install
get ( or put) your... (4 Replies)
Discussion started by: CamTu
4 Replies
4. Shell Programming and Scripting
Hello script experts,
I am newbie to shell script. But I have to write a shell script (ASAP) where I need to ftp a file on daily basis to a remote server, and send an email with final status. I I should have a properties file with hostname, Userid, and pwd. And a shall script file should read... (1 Reply)
Discussion started by: ksak
1 Replies
5. Shell Programming and Scripting
How to automate FTP files daily with the following constraints
1) Try (every 15 mins or 30 mins) FTP till it reconnects
2) Files that arrive in between 5:30 pm and 2:00 am
3) The sat and sun, mon files are to be FTP on monday.
4) Only the txt files are to be FTP'ed.
The following are the... (2 Replies)
Discussion started by: bobbygsk
2 Replies
6. IP Networking
Hi Guys,
i have this lil challenge;
i am to implement an automated script that searches/scans a directory for files then picks and sends this files to a very remote server via an ftp link.
the challenge here is that the ftp link fails due to netwrk issues maybe;
i therefore need to develop... (5 Replies)
Discussion started by: sdcoms
5 Replies
7. Shell Programming and Scripting
My situations is I cannot use NET::ftp. So I need to have a way to automate ftp. I know how to do it in ksh:
#!/usr/bin/ksh
ftp -i -v -n $host_name <<_FTP >> $log_file 2>&1
user $user_name
lcd $local_dir
cd $remote_dir
put $file_name
bye
_FTP
But how can I do it in perl?
Note:... (6 Replies)
Discussion started by: egyfan
6 Replies
8. SuSE
Hello!!
Is posible to automate ispell?? I have a lot of misspelled text and I want to launch a script that runs ispell choosing for example the first option, all that automatically. Is possible??
Thanks :) (4 Replies)
Discussion started by: elblo
4 Replies
9. UNIX for Advanced & Expert Users
Plzz Some One Help in this matter
I have scripts to load the data into tables and to copy files from ftp to our system.
we use to run the scripts every day....
we hav the files in the FTP server and we hav to bring the files to our system and we hav to load the data into the tables.
We... (0 Replies)
Discussion started by: nani1984
0 Replies
10. Shell Programming and Scripting
Heyas
Seen some of the ftp posts here and knowing i'll be writing a script using ftp soon, so i thought i'd write a script to automate, or at least simplify some basic tasks with it.
I'm currently stuck at handling active/passiv modes.
Neither lftp nor sftp seem to support them by arguments,... (3 Replies)
Discussion started by: sea
3 Replies
REVERSI(6) Games Manual REVERSI(6)
NAME
reversi - a game of dramatic reversals
SYNOPSIS
/usr/games/reversi [ [ -r ] file ]
DESCRIPTION
Reversi (also known as `friends', `Chinese friends' and `Othello') is played on an 8x8 board using two-sided tokens. Each player takes his
turn by placing a token with his side up in an empty square. During the first four turns, players may only place tokens in the four cen-
tral squares of the board. Subsequently, with each turn, a player must capture one or more of his opponent's tokens. He does this by
placing one of his tokens such that it and another of his tokens embrace a solid line of his opponent's horizontally, vertically or diago-
nally. Captured tokens are flipped over and thus can be re-captured. If a player cannot outflank his opponent he forfeits his turn. The
play continues until the board is filled or until no more outflanking is possible.
In this game, your tokens are asterisks and the machine's are at-signs. You move by typing in the row and column at which you want to
place your token as two digits (1-8), optionally separated by blanks or tabs. You can also type
c to continue the game after hitting break (this is only necessary if you interrupt the machine while it is deliberating).
g n to start reversi playing against itself for the next n moves (or until the break key is hit).
n to stop printing the board after each move.
o to start it up again.
p to print the board regardless.
q to quit (without dishonor).
s to print the score.
Reversi also recognizes several commands which are valid only at the start of the game, before any moves have been made. They are
f to let the machine go first.
h n to ask for a handicap of from one to four corner squares. If you're good, you can give the machine a handicap by typing a negative
number.
l n to set the amount of lookahead used by the machine in searching for moves. Zero means none at all. Four is the default. Greater
than six means you may fall asleep waiting for the machine to move.
t n to tell reversi that you will only need n seconds to consider each move. If you fail to respond in the alloted time, you forfeit
your turn.
If reversi is given a file name as an argument, it will checkpoint the game, move by move, by dumping the board onto file. The -r option
will cause reversi to restart the game from file and continue logging.
REVERSI(6)