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Full Discussion: Dynamically loading a module
Top Forums Programming Dynamically loading a module Post 50222 by DreamWarrior on Monday 19th of April 2004 01:07:09 PM
Old 04-19-2004
Hey that's pretty neat...I always wondered how that was done.
 

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nerr_register(3)						  util/neo_err.h						  nerr_register(3)

NAME
nerr_register - register a clearsilver error type SYNOPSIS
#include <util/neo_err.h> NEOERR *nerr_register (NERR_TYPE *err, const char *name); ARGUMENTS
err - pointer to a NERR_TYPE name - pretty name for the error type DESCRIPTION
register an error type. This will assign a numeric value to the type, and keep track of the "pretty name" for it. SEE ALSO
nerr_error_traceback(3), nerr_pass(3), nerr_error_string(3), defined(3), nerr_pass_ctx(3), nerr_passf(3), nerr_init(3), nerr_match(3), nerr_log_error(3), nerr_ignore(3), nerr_register(3), nerr_handle ClearSilver 12 July 2007 nerr_register(3)
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