Sponsored Content
Operating Systems Linux Making Mozilla Playing M$ Windows Media Post 47399 by Dmitri-br on Tuesday 10th of February 2004 05:52:05 AM
Old 02-10-2004
Lightbulb Making Mozilla Playing M$ Windows Media

Please, Anybody knows how can i configure Mozilla Browser to play M$ Windows Media in Linux??
I know konqueror can be set to play *.ASF or *.ASX files with the kmplayer application. But Mozilla doesn't give me the option to choose an expecifc application to play this files.
Is there any file in Mozilla i can edit to set it to play
Windows Media with the Kmplayer??
Thank you all!
 

3 More Discussions You Might Find Interesting

1. Windows & DOS: Issues & Discussions

Windows Buffering during playing

Hello! Will someone out there pls help in clearifying what is really wrong with my system. I use window 98 as my operating system. I am connected to a proxy server for browsing the net. Whenever l am listening to music online l have the problem of intermitted break in which the playing will... (10 Replies)
Discussion started by: kayode
10 Replies

2. Ubuntu

how to browse the website which uses windows media player?

Hi all, you know some websites use the windows media player to play video,how can i browse these websites in Ubuntu?Any plugin?:) (4 Replies)
Discussion started by: homeboy
4 Replies

3. Solaris

bsnl broadband and playing media in solaris 10

Hi all, I am a newbie in UNIX . Earlier I used opensuse 11.3 just because it was secure for connecting to the INTERNET than Windows. Now I have to use Solaris for my work, so I was thinking of having windows XP2,opensuse 11.3 and solaris on the same pc. In spite of some good suggestion from... (5 Replies)
Discussion started by: M.Choudhury
5 Replies
pods::SDLx::Sound(3pm)					User Contributed Perl Documentation				    pods::SDLx::Sound(3pm)

NAME
SDLx::Sound - SDL sound extension CATEGORY
Extension SYNOPSIS
use SDLx::Sound; my $snd = SDLx::Sound->new(); # loads and plays a single sound now $snd->play('myfile.wav'); # load a single file $snd->load('theSound.aif'); # plays it or all loaded files $snd->play(); # more sounds my %files = ( channel_01 => "/my_sound1.wav", channel_02 => "/my_sound2.ogg" ); # times sounds bangs my %times = ( channel_01 => 0, # start channel_01 => 1256, # milliseconds channel_02 => 2345 ); # Load files in channels for realtime play $snd->load(%files); # sets sound channel_01 loudness $snd->loud('channel_01', 80); # loud at 80% $snd->play(%times); # play loaded files at times $snd->play; # play again # plays sound channel_01 at 578 milliseconds from now $snd->play('channel_01', 578); # fades sound $snd->fade('channel_02', 2345, 3456, -20); # in a single act do the whole Sound my $snd = SDLx::Sound->new( files => ( channel_01 => "/my_sound1.wav", channel_02 => "/my_sound2.ogg" ), loud => ( channel_01 => 80, channel_02 => 75 ), times => ( channel_01 => 0, # start channel_01 => 1256, # milliseconds channel_02 => 2345 ), fade => ( channel_02 => [2345, 3456, -20] ) )->play(); DESCRIPTION
You can think about the SDLx::Sound at 2 approaches. o A simple sound or o The sound of your game or app. Your application will say what the best approach. In a taste that resembles to perl and to SDL, our SDLx:Sound hooks at SDL::Audio and SDL::Mixer with a graceful and simple interface that can offer to monks a modern perlish way to manage sounds. An SDLx::Sound object can load sounds from filesystem, play it, adjust this loudness level or stops the sound. Each sound will play in the next available channel, so it can be handled isolately. METHODS
new Returns a new instance of SDLx::Sound load play $sdlx_sound->play('file.wav'); Play a file pause resume stop AUTHORS
See "AUTHORS" in SDL. COPYRIGHT &; LICENSE This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself. perl v5.14.2 2012-05-28 pods::SDLx::Sound(3pm)
All times are GMT -4. The time now is 11:37 PM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy