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Contact Us Post Here to Contact Site Administrators and Moderators www.unix.com Post 45240 by Neo on Wednesday 17th of December 2003 12:50:02 AM
Old 12-17-2003
Our current default is a resource-intensive flash animation. If you are constrained by computing resources, I recommend you change your style in the "user cp" area to something that is less resource intensive.

(seems that Perderabo suggested this and you did!)

Another alternative is to ask Santa Claus for 1G of RAM and at least a 2.4GHZ CPU.

Ho Ho Ho!

Neo
 

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XltAnimatedButton(3X)													     XltAnimatedButton(3X)

NAME
XltAnimatedButton - The AnimatedButton widget class SYNOPSIS
#include <Xlt/AnimatedButton.h> DESCRIPTION
AnimatedButton is a sub-class of BubbleButton and inherits all of BubbleButton's functionality. The default value of the BubbleButton resource XltNshowBubble is overridden to False. If you want a bubble for the AnimatedButton simple set this resource to True. Next paragraph Next paragraph Classes AnimatedButton inherits behavior and resources from Core, Primitive, Label, PushButton, and BubbleButton classes. The class pointer is XltAnimatedButtonWidgetClass. The class name is XltAnimatedButton. New Resources The following table defines a set of widget resources used by the programmer to specify data. The programmer can also set the resource values for the inherited classes to set attributes for this widget. To reference a resource by name or by class in a .Xdefaults file, remove the XmN or XmC prefix and use the remaining letters. To specify one of the defined values for a resource in a .Xdefaults file, remove the Xm prefix and use the remaining letters (in either lowercase or uppercase, but include any underscores between words). The codes in the access column indicate if the given resource can be set at creation time (C), set by using XtSetValues (S), retrieved by using XtGetValues (G), or is not applicable (N/A). XltBubbleButton Resource Set Name Class Type Default Access --------------------------------------------------------------------------------------- XltNanimate XltCAnimate Boolean False CSG XltNanimationLabels XltCAnimationLabels XmStringTable NULL CSG XltNanimationLabelCount XltCAnimationLabelCount int 0 CSG XltNanimationPixmaps XltCAnimationPixmaps Pixmap * NULL CSG XltNanimationPixmapCount XltCAnimationPixmapCount int 0 CSG XltNstopAtFrame XltCStopAtFrame int -1 CSG XltNframeDelay XltCFrameDelay int 1000 CSG XltNanimate True when the animation is running. XltNanimationLabels The animation frames to show if the Button is of type XmSTRING XltNanimationLabelCount The number of strings in XltNanimationLabels XltNanimationPixmaps The animation frames to show if the Button is of type XmPIXMAP XltNanimationPixmapCount The number of strings in XltNanimationPixmaps XltNstopAtFrame The frame to stop the animation at. -1 for continuous. XltNdelay The number of milliseconds a frame is displayed. Inherited Resources AnimatedButton inherits behavior and resources from the following superclasses. For a complete description of each resource, refer to the man page for that superclass. BubbleButton Resource Set Name Class Type Default Access --------------------------------------- Behavior XltAnimatedButton behavior is described below: Virtual Bindings The bindings for virtual keys are vendor specific. For information about bindings for virtual buttons and keys, see VirtualBindings(3X). RELATED INFORMATION
XmBubbleButton(3X), XltCreateAnimatedButton(3X), XltAnimatedButton(3X)
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