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Full Discussion: evaluating for a number
Top Forums UNIX for Dummies Questions & Answers evaluating for a number Post 43009 by norsk hedensk on Sunday 9th of November 2003 05:04:38 PM
Old 11-09-2003
the syntax is different from shell to shell and language to language.
c syntax would look like:

Code:
if (x >= 100000000)
{ 
cout>>" do something ";
}

bash would look like:

Code:
if [ $somevar -ge whatever  ]
then
do something


oh yah, in bash you can also do it like:

Code:
if (( "$somevar" >= "$somethingelse" ))
then
the rest 

 

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Locale::Script(3)					User Contributed Perl Documentation					 Locale::Script(3)

NAME
Locale::Script - standard codes for script identification SYNOPSIS
use Locale::Script; $script = code2script('phnx'); # 'Phoenician' $code = script2code('Phoenician'); # 'Phnx' $code = script2code('Phoenician', LOCALE_CODE_NUMERIC); # 115 @codes = all_script_codes(); @scripts = all_script_names(); DESCRIPTION
The "Locale::Script" module provides access to standards codes used for identifying scripts, such as those defined in ISO 15924. Most of the routines take an optional additional argument which specifies the code set to use. If not specified, the default ISO 15924 four-letter codes will be used. SUPPORTED CODE SETS
There are several different code sets you can use for identifying scripts. A code set may be specified using either a name, or a constant that is automatically exported by this module. For example, the two are equivalent: $script = code2script('phnx','alpha'); $script = code2script('phnx',LOCALE_SCRIPT_ALPHA); The codesets currently supported are: alpha, LOCALE_SCRIPT_ALPHA This is a set of four-letter (capitalized) codes from ISO 15924 such as 'Phnx' for Phoenician. It also includes additions to this set included in the IANA language registry. The Zxxx, Zyyy, and Zzzz codes are not used. This is the default code set. num, LOCALE_SCRIPT_NUMERIC This is a set of three-digit numeric codes from ISO 15924 such as 115 for Phoenician. ROUTINES
code2script ( CODE [,CODESET] ) script2code ( NAME [,CODESET] ) script_code2code ( CODE ,CODESET ,CODESET2 ) all_script_codes ( [CODESET] ) all_script_names ( [CODESET] ) Locale::Script::rename_script ( CODE ,NEW_NAME [,CODESET] ) Locale::Script::add_script ( CODE ,NAME [,CODESET] ) Locale::Script::delete_script ( CODE [,CODESET] ) Locale::Script::add_script_alias ( NAME ,NEW_NAME ) Locale::Script::delete_script_alias ( NAME ) Locale::Script::rename_script_code ( CODE ,NEW_CODE [,CODESET] ) Locale::Script::add_script_code_alias ( CODE ,NEW_CODE [,CODESET] ) Locale::Script::delete_script_code_alias ( CODE [,CODESET] ) These routines are all documented in the Locale::Codes::API man page. SEE ALSO
Locale::Codes The Locale-Codes distribution. Locale::Codes::API The list of functions supported by this module. http://www.unicode.org/iso15924/ Home page for ISO 15924. http://www.iana.org/assignments/language-subtag-registry The IANA language subtag registry. AUTHOR
See Locale::Codes for full author history. Currently maintained by Sullivan Beck (sbeck@cpan.org). COPYRIGHT
Copyright (c) 1997-2001 Canon Research Centre Europe (CRE). Copyright (c) 2001-2010 Neil Bowers Copyright (c) 2010-2013 Sullivan Beck This module is free software; you can redistribute it and/or modify it under the same terms as Perl itself. perl v5.16.3 2013-06-03 Locale::Script(3)
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