07-20-2001
View device drivers?
I might sound stupid for asking, but could someone please tell me how to view all the device drivers? I'm just starting to use UNIX after using Windows for years. Thanks.
-sysop0130
10 More Discussions You Might Find Interesting
1. Programming
Here is a cool book. And the price is right!
Linux Device Drivers, 2nd Edition (0 Replies)
Discussion started by: Perderabo
0 Replies
2. Windows & DOS: Issues & Discussions
Suggestion.
Besides running scans it is also a good thing to run "sigverif". This will create a list of ALL drivers on your system, signed and unsigned.
The output is located in your C:Windowssigverif.txt file.
It surprised me most people do not do this. Many trojans mask themselves as... (0 Replies)
Discussion started by: ZOverLord
0 Replies
3. UNIX for Dummies Questions & Answers
Please, I'm From Argentina, And I Need To Know If The Drivers Of Program Unix, Version 5.01 Is Compatible Whit Drivers Of The Printer Epson Fx-2190
Thanks, And I Hope Yuor Answer. (0 Replies)
Discussion started by: juan alberghina
0 Replies
4. Solaris
Hi all,
Please excuse me if this is not the right forum to ask my question.
I would like to know more about writing device drivers for Unix,particularly Solaris 10.
excuse me if am being vague, but I have absolutely no idea about how i can start.
I did try to search for a beginners guide to... (1 Reply)
Discussion started by: wrapster
1 Replies
5. Programming
hi,
this is manju ....
i want linux device drivers source codes.
pls help me (2 Replies)
Discussion started by: miraclemanju
2 Replies
6. Solaris
Hello all, I'm new here.. Can you please help me with device driver on Solaris10, Sun SPARC server; I need to know how to test if a PCI card is recognized and has a working driver. How to do it? As it is, the driver seems to be 'not attached', but some say it could be because the PCI card is not... (10 Replies)
Discussion started by: orange47
10 Replies
7. UNIX for Advanced & Expert Users
I am to start working on two project on Linux Device Drivers and other on File System.
So I got the book "Understanding Linux Kernel" by Daniel and Marco.
But I am confused as how to proce
Will anybody pls let me know how to go to about studying the chapter in this book? I mean the order in... (1 Reply)
Discussion started by: shefalibv
1 Replies
8. Red Hat
Hi All,
Could anyone please help to resolve the below problem.
I installed RHEL5.5 in my desktop.But when i try to activate the ethernet connection then it gives me the error.
I spent 2 days for the above and go through with several suggestion found by googling. But no luck.
... (0 Replies)
Discussion started by: Tanmoy
0 Replies
9. HP-UX
Hi,
Unable to make tape backup, please help.
/opt/ignite/bin/make_tape_recovery -a /dev/rmt/?mn -I -v -m tar -x inc_entire=vg00
* Creating local directories for configuration files and archive.
======= 04/25/16 16:28:08 IST Started /opt/ignite/bin/make_tape_recovery.
(Mon... (4 Replies)
Discussion started by: anuragr
4 Replies
10. What is on Your Mind?
See attached video for a demo on how to move back and forth from the desktop view to the mobile view.
Currently this only works for the home page, but I will work on some new PHP code in the future to make this work with the page we are currently on.
Edit: The issue with making every page ... (2 Replies)
Discussion started by: Neo
2 Replies
LEARN ABOUT DEBIAN
soaudiodevice
SoAudioDevice(3) Coin SoAudioDevice(3)
NAME
SoAudioDevice -
The SoAudioDevice class is used to control an audio device.
The SoAudioDevice class is responsible for initialization of an audio device, as well as enabling and disabling sound. It is a singleton
class.
SYNOPSIS
#include <Inventor/misc/SoAudioDevice.h>
Public Member Functions
SbBool init (const SbString &devicetype, const SbString &devicename)
SbBool enable ()
void disable ()
SbBool isEnabled ()
SbBool haveSound ()
void setGain (float gain)
void mute (SbBool mute=TRUE)
Static Public Member Functions
static SoAudioDevice * instance ()
Detailed Description
The SoAudioDevice class is used to control an audio device.
The SoAudioDevice class is responsible for initialization of an audio device, as well as enabling and disabling sound. It is a singleton
class.
The application programmer does not need to use this class directly, as audio support is enabled by default, and the default settings are
reasonable.
Coin uses OpenAL (http://www.openal.org/, http://developer.soundblaster.com [Games section]) to render audio. OpenAL should work with any
soundcard, and on most modern operating systems (including Unix, Linux, IRIX, *BSD, Mac OS X and Microsoft Windows). 2 speaker output is
always available, and on some OS and soundcard combinations, more advanced speaker configurations are supported. On Microsoft Windows,
OpenAL can use DirectSound3D to render audio, thus supporting any speaker configuration the current DirectSound3D driver supports.
Configuring speakers are done through the soundcard driver, and is transparent to both Coin and OpenAL.
Member Function Documentation
SoAudioDevice * SoAudioDevice::instance () [static]
Returns a pointer to the SoAudioDevice class, which is a singleton.
SbBool SoAudioDevice::init (const SbString &devicetype, const SbString &devicename)
Initializes the audio device. Currently, the only supported devicetype is 'OpenAL'. The supported devicename depends on the OS and on
installed soundcards and drivers. On Microsoft Windows, supported device names are 'DirectSound3D', 'DirectSound', and 'MMSYSTEM'. See
OpenAL documentation (available from http://www.openal.org/) for further information.
The application programmer may override the default setting by calling this method with the wanted device type and name.
The user can also control which devicename OpenAL uses by setting the COIN_SOUND_DRIVER_NAME environment variable. On Microsoft Windows,
the default driver name is 'DirectSound3D', which should normally be what the user wants.
SbBool SoAudioDevice::enable ()
Enables sound
void SoAudioDevice::disable ()
Disables sound. Effectively silencing all audio output.
SbBool SoAudioDevice::isEnabled (void)
Returns TRUE if audio is enabled.
SbBool SoAudioDevice::haveSound ()
returns true if the audio device has been initialized successfully.
Author
Generated automatically by Doxygen for Coin from the source code.
Version 3.1.3 Wed May 23 2012 SoAudioDevice(3)