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Full Discussion: Sockets!?!?!?!?!?!
Top Forums Programming Sockets!?!?!?!?!?! Post 39307 by cbkihong on Tuesday 12th of August 2003 10:39:30 PM
Old 08-12-2003
That guide is somewhat recommended by many college courses on Unix network programming. That's why I gave you this link.

1. Really? When I read it some time ago I didn't recall I saw this problem. Perhaps a few places may be. I may help clarify if you give me exactly where the omissions go. By the way, they're functions, not methods. When you talked about methods I did take some time wondering what you meant.

2. listen() lasts until you teardown the socket.

The chapter describing the functions do not have full examples. On the next chapter (Client-Server Background) you'll find examples in full that you can try on your system.

3. Assuming you're using TCP (not datagrams). Once a server accept() a connection, from the accept(2) manpage, "it creates a new connected socket with mostly the same properties as s, and allocates a new file descriptor for the socket, which is returned." You can then use recv() on this returned socket (not the one which you called listen() on!) to receive data. You'll need to allocate a buffer, and very likely you should put it in a loop to get the incoming data in chunks. Somewhere in the document it mentioned encapsulating your data by putting a header indicating the length of data. You can use this scheme to decide whether you would like to make a dynamic buffer which fits all the data, for instance so you don't need multiple recvs.

4. Theoretically you can, by using a cross-compiler, then one can compile a Unix C program on Windows or vice versa. I don't have any experience on gcc cross-compilers though, so you may need a search on google for this.
 

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LISTEN(2)						      BSD System Calls Manual							 LISTEN(2)

NAME
listen -- listen for connections on a socket SYNOPSIS
#include <sys/socket.h> int listen(int socket, int backlog); DESCRIPTION
Creation of socket-based connections requires several operations. First, a socket is created with socket(2). Next, a willingness to accept incoming connections and a queue limit for incoming connections are specified with listen(). Finally, the connections are accepted with accept(2). The listen() call applies only to sockets of type SOCK_STREAM. The backlog parameter defines the maximum length for the queue of pending connections. If a connection request arrives with the queue full, the client may receive an error with an indication of ECONNREFUSED. Alternatively, if the underlying protocol supports retransmission, the request may be ignored so that retries may succeed. RETURN VALUES
The listen() function returns the value 0 if successful; otherwise the value -1 is returned and the global variable errno is set to indicate the error. ERRORS
listen() will fail if: [EACCES] The current process has insufficient privileges. [EBADF] The argument socket is not a valid file descriptor. [EDESTADDRREQ] The socket is not bound to a local address and the protocol does not support listening on an unbound socket. [EINVAL] socket is already connected. [ENOTSOCK] The argument socket does not reference a socket. [EOPNOTSUPP] The socket is not of a type that supports the operation listen(). SEE ALSO
accept(2), connect(2), connectx(2), socket(2) BUGS
The backlog is currently limited (silently) to 128. HISTORY
The listen() function call appeared in 4.2BSD. 4.2 Berkeley Distribution March 18, 2015 4.2 Berkeley Distribution
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