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Full Discussion: how to please !!!!!!!
Top Forums UNIX for Dummies Questions & Answers how to please !!!!!!! Post 38987 by amicrawler2000 on Friday 1st of August 2003 05:39:57 PM
Old 08-01-2003
Data how to please !!!!!!!

how do i unpack .mod file tryed zxvf- xfv- and many combos like that.
even tryed th gui arc's

i sayes how to pack a mod file but not to unpack the mod file it's 576MB full of games and when i look at it in cmd it's green i tryed su the ./blablabla.mod
and it sayed premmion denied in su or user mod any clues would be helpful
amicrawler2000
 
DARKPLACES(6)							   Games Manual 						     DARKPLACES(6)

NAME
darkplaces - an engine for iD software's Quake and related games SYNOPSIS
darkplaces [ -options ] [ +set cvar value ] [ +console commands ] DESCRIPTION
DarkPlaces is an OpenGL-only engine for Quake and related games, with greatly enhanced effects and lighting and many features for mods. OPTIONS
This program follows the Quake convention, with long options starting with a single dash (`-'). Options include: -basedir Specify the location of the game data files. The default is the current directory, which is not usually useful. -dedicated Run as a dedicated server, without the GUI. Alternatively, you can run darkplaces-server if installed. -game Start the game using the files from a mission pack or a mod. -hipnotic Start the game with the Hipnotic mission pack. -rogue Start the game with the Rogue mission pack. -nexuiz Expect the basedir to contain the standalone game Nexuiz, instead of Quake. Various other mods and standalone games are supported, see /usr/share/doc/darkplaces/README.Debian. SEE ALSO
darkplaces-server(6), /usr/share/doc/darkplaces/README.Debian. AUTHOR
DarkPlaces was based on Quake by id Software, and is maintained by LordHavoc and numerous contributors. This manual page was written by David Banks <amoebae@gmail.com> and Simon McVittie <smcv@debian.org> for the Debian project, and may be used by others. 2011-06-06 DARKPLACES(6)
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