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Full Discussion: Unix file size - HP-UX
Operating Systems HP-UX Unix file size - HP-UX Post 38541 by Perderabo on Friday 18th of July 2003 11:58:50 AM
Old 07-18-2003
Actually, a command like "fsadm /dev/vg00/rlvol1" should be used to see if largefile support is enabled. Note that the mount option will only "attempt" to allow large files.

setrlimit() and ulimit() can be used to limit the size of file that a program can create.

HP-UX supports two ways for a 32 bit program to use large files. If you define _FILE_OFFSET_BITS to be 64 at compile time, the regular system calls now handle large files. If you define _LARGEFILE64_SOURCE a bunch of routines like open64() become available. I have never used either. I just compile in 64 bit mode which is done by using +DD64 on the cc comand line. But there is a "long long" datatype which is a 64 bit integer in either 32 bit or 64 bit mode.

Also see this.

Last edited by Perderabo; 07-31-2005 at 10:54 AM..
 

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GLFRONTFACE(3G) 						   OpenGL Manual						   GLFRONTFACE(3G)

NAME
glFrontFace - define front- and back-facing polygons C SPECIFICATION
void glFrontFace(GLenum mode); PARAMETERS
mode Specifies the orientation of front-facing polygons. GL_CW and GL_CCW are accepted. The initial value is GL_CCW. DESCRIPTION
In a scene composed entirely of opaque closed surfaces, back-facing polygons are never visible. Eliminating these invisible polygons has the obvious benefit of speeding up the rendering of the image. To enable and disable elimination of back-facing polygons, call glEnable() and glDisable() with argument GL_CULL_FACE. The projection of a polygon to window coordinates is said to have clockwise winding if an imaginary object following the path from its first vertex, its second vertex, and so on, to its last vertex, and finally back to its first vertex, moves in a clockwise direction about the interior of the polygon. The polygon's winding is said to be counterclockwise if the imaginary object following the same path moves in a counterclockwise direction about the interior of the polygon. glFrontFace specifies whether polygons with clockwise winding in window coordinates, or counterclockwise winding in window coordinates, are taken to be front-facing. Passing GL_CCW to mode selects counterclockwise polygons as front-facing; GL_CW selects clockwise polygons as front-facing. By default, counterclockwise polygons are taken to be front-facing. ERRORS
GL_INVALID_ENUM is generated if mode is not an accepted value. ASSOCIATED GETS
glGet() with argument GL_FRONT_FACE SEE ALSO
glCullFace(), COPYRIGHT
Copyright (C) 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/. AUTHORS
opengl.org opengl.org 06/10/2014 GLFRONTFACE(3G)
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