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Full Discussion: Unix file size - HP-UX
Operating Systems HP-UX Unix file size - HP-UX Post 38530 by krishna7 on Friday 18th of July 2003 02:05:42 AM
Old 07-18-2003
Unix file size - HP-UX

Hi All,

Currently we are using HP-UX machine.. We are facing problems with respect to file size. The file size does not seem to be exceeding 2 GB.

Could you please let me know the following

1. Is there any difference between a 32 bit application and 64 bit application with respect to file size. If so what is the maximum file size allowed for a 32 bit application and what is the maximum size allowed for a 64 bit application?

2. What other factors affect the file size limit on a HP-UX machine?

3. Can the file size limit be changed to suit the needs? If so how?

4. Currently we are using a 32 bit application compiled using a 32 bit compiler. Can the compile environment be changed from 32-bit to a 64-bit compile environment to compile a 32 bit application. If so what are the parameters that needs to be changed for this?

Thanks in advance,
Krishna
 

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GLFRONTFACE(3G) 														   GLFRONTFACE(3G)

NAME
glFrontFace - define front- and back-facing polygons C SPECIFICATION
void glFrontFace( GLenum mode ) PARAMETERS
mode Specifies the orientation of front-facing polygons. GL_CW and GL_CCW are accepted. The initial value is GL_CCW. DESCRIPTION
In a scene composed entirely of opaque closed surfaces, back-facing polygons are never visible. Eliminating these invisible polygons has the obvious benefit of speeding up the rendering of the image. To enable and disable elimination of back-facing polygons, call glEnable and glDisable with argument GL_CULL_FACE. The projection of a polygon to window coordinates is said to have clockwise winding if an imaginary object following the path from its first vertex, its second vertex, and so on, to its last vertex, and finally back to its first vertex, moves in a clockwise direction about the interior of the polygon. The polygon's winding is said to be counterclockwise if the imaginary object following the same path moves in a counterclockwise direction about the interior of the polygon. glFrontFace specifies whether polygons with clockwise winding in window coordinates, or counterclockwise winding in window coordinates, are taken to be front-facing. Passing GL_CCW to mode selects counterclock- wise polygons as front-facing; GL_CW selects clockwise polygons as front-facing. By default, counterclockwise polygons are taken to be front-facing. ERRORS
GL_INVALID_ENUM is generated if mode is not an accepted value. GL_INVALID_OPERATION is generated if glFrontFace is executed between the execution of glBegin and the corresponding execution of glEnd. ASSOCIATED GETS
glGet with argument GL_FRONT_FACE SEE ALSO
glCullFace(3G), glLightModel(3G) GLFRONTFACE(3G)
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