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Top Forums UNIX for Beginners Questions & Answers UNIX command to select the best edge values from a network file Post 303045006 by Sanchari on Tuesday 10th of March 2020 06:16:47 PM
Old 03-10-2020
UNIX command to select the best edge values from a network file

I have a tab-delimited data representing network data (undirected). Among the duplicated edges, I wanted to select those edges for which I have the higher absolute value of the log values.
I have written a code in python, but its taking a lot of time. I would be grateful if someone helps me with an awk command. Kindly note, the network is undirected, i.e. A--B and B--A are duplicate edges. My original file has a large number of columns, I have given a simplified test data

Test data



Code:
     Gene1    Gene2    Log
    AT1G01020    AT1G01010    1.682708
    AT1G01020    AT1G01010    -1.90043
    AT1G01020    AT1G01010    -1.832192
    AT1G01070    AT1G01060    -0.591932
    AT1G01070    AT1G01060    -1.204241
    AT1G01073    AT1G01070    0.790549
    AT1G01060    AT1G01070    1.214972

Expected Output

Code:
    AT1G01020    AT1G01010    -1.90043
    AT1G01070    AT1G01060    1.214972
    AT1G01073    AT1G01070    0.790549

Code:
gene_table=file1.readlines() # In the real file, j[12]=Gene1, j[13]=Gene2 and j[27]=log value
lfc=[]
for j in gene_table:
    j=j.split("\t")
    j[12]=j[12].strip()
    j[13]=j[13].strip()
    lfc=[]
    int_list=[]
    lfc.append(float(j[27]))
    int_list.append(j[0])
    dict_int={}
    for k in gene_table:
        k=k.split("\t")
        k[12]=k[12].strip()
        k[13]=k[13].strip()
        if (j[0]!=k[0]) and ((j[12]==k[12] and j[13]==k[13]) or (j[12]==k[13] and j[12]==k[13])):
            lfc.append(float(k[27]))
    dict_int=dict(zip(int_list, lfc))
    x=max(lfc, key=abs)
    #print x
    listOfKeys = [key  for (key, value) in dict_int.items() if value == x]
    print listOfKeys


Last edited by Scrutinizer; 03-11-2020 at 12:29 AM..
 

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renpy(6)							       Games								  renpy(6)

NAME
renpy - engine for creating visual novels SYNOPSIS
renpy [path to the script directory] DESCRIPTION
Ren'Py is a programming language and runtime, intended to ease the creation of visual-novel type games. It contains features that make it easy to display thoughts, dialogue, and menus; to display images to the user; to write game logic; and to support the saving and loading of games. Ren'Py tries to be like an executable script, allowing you to get a working game without much more effort than is required to type the game script into the computer. Ren'Py is implemented on top of python, and that python heritage shows through in many places. Many Ren'Py statements allow python expres- sions to be used, and there are also Ren'Py statements that allow for the execution of arbitrary python code. Many of the less-used fea- tures of Ren'Py are exposed to the user by way of python. By only requiring use of the simplest features of python, it's hoped that Ren'Py will be usable by all game authors. USAGE
If you run the program without any arguments, zou will get an interactive launcher from where you can select, run and work different projects. For running a script, you need to give the full path to the directory that contains the game you want to play. For example: renpy /usr/share/games/renpy/demo/ To learn how to use the game interface, you should install and play renpy-demo. FILES
The game data for each user is stored at ~/.renpy/ directory. The scripts can be installed in the system bz placing them under /usr/share/games/renpy/ , but you can run any script in an arbitrarz directory just by telling the path as the parameter to the game. SEE ALSO
You can find more information at http://www.renpy.org/ May 2007 renpy(6)
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